Files
st/include/Unknown/UnkStruct_027e0cf4.hpp
T
Yanis 205dc5a1ca Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1

* delink overlay 17

* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017

* ItemManager_017 OK

* UnkStruct_027e0ce0_40_Base_94_017 95%

* UnkStruct_027e0ce0_017 OK

* PlayerLinkActor_017 OK

* PlayerLinkActor_A0_20_017 OK

* code_020be2ec_017 99%

* ActorManager_017 OK

* Actor_017 OK

* ActorEventIcon_017 OK

* code_020be2ec_017 OK

* MapObjectManager_017 97%

* MapObject_017 OK

* MapObjectSwitchStep_017 OK

* fix build issues

* fix other versions build issues
2026-10-02 13:18:22 +02:00

18 lines
370 B
C++

#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class UnkStruct_027e0cf4 {
public:
~UnkStruct_027e0cf4();
// overlay 21
void func_ov021_020f6f58(unk32 param1, unk32 param2, void *param3, unk32 param4, unk32 param5);
void func_ov021_020f8cdc();
void func_ov021_020f8d20();
};
// gBattleGame?
extern UnkStruct_027e0cf4 *data_027e0cf4;