mirror of
https://github.com/zeldaret/st
synced 2026-10-09 05:51:25 -04:00
205dc5a1ca
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
38 lines
872 B
C++
38 lines
872 B
C++
#pragma once
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#include "Item/Item.hpp"
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#include "global.h"
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#include "nitro/fx.h"
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#include "types.h"
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class UnkStruct_027e0d34_04 {
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public:
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bool func_ov000_02093bc8(unk32 param1);
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};
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class UnkStruct_027e0d34 : public AutoInstance<UnkStruct_027e0d34> {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ UnkStruct_027e0d34_04 *mUnk_04;
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UnkStruct_027e0d34();
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// overlay 1
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static void Destroy();
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// overlay 31
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bool func_ov031_020d9714();
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bool func_ov031_020d9758();
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bool func_ov031_020d97e4();
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bool func_ov031_020d97f4();
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bool TryItemGive(ItemId itemId);
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void func_ov031_020d9844();
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void func_ov031_020d9854(VecFx32 *param1, fx32 param2);
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void func_ov031_020d994c();
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void func_ov031_020d996c();
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unk32 func_ov031_020d9a4c(unk32 param1);
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bool func_ov031_020d9ab8();
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};
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extern UnkStruct_027e0d34 *data_027e0d34;
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