mirror of
https://github.com/zeldaret/st
synced 2026-10-08 21:41:22 -04:00
205dc5a1ca
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
16 lines
299 B
C++
16 lines
299 B
C++
#pragma once
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#include "System/SysNew.hpp"
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#include "types.h"
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class UnkStruct_027e0d70 {
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public:
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~UnkStruct_027e0d70();
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void func_ov071_0215e8f8();
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void func_ov071_0215e9ac();
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void func_ov071_0215eac8();
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void func_ov071_0215eb18();
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};
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extern UnkStruct_027e0d70 *data_027e0d70;
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