Files
st/include/FileSelect/FileSelectUnkDraw.hpp
T
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

77 lines
2.7 KiB
C++

#pragma once
#include "FileSelect/FileSelectMain.hpp"
#include "Game/GameModeManager.hpp"
#include "System/SysNew.hpp"
#include "global.h"
class FileSelectManager_UnkDrawBase : public SysObject {
public:
/* 00 (vtable) */
/* 04 */ GameModeLinkListNode mUnk_04;
/* 0C */
FileSelectManager_UnkDrawBase();
// data_ov000_020b1dd8 vtable
/* 00 */ virtual ~FileSelectManager_UnkDrawBase();
/* 08 */ virtual void vfunc_08(unk32 param1);
/* 0C */ virtual void vfunc_0C(unk32 param1);
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2);
/* 14 */ virtual void vfunc_14(unk32 param1);
/* 18 */ virtual void vfunc_18(unk32 param1);
/* 1C */ virtual void vfunc_1C(unk32 param1);
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2);
/* 24 */ virtual void vfunc_24();
/* 28 */
};
class FileSelectManager_160 : public FileSelectManager_UnkDrawBase {
public:
/* 00 (vtable) */
/* 0C */ unk32 mUnk_0C;
/* 10 */ FileSelectMain *mUnk_10;
/* 14 */ GameModeManagerBase_104 *mUnk_14;
/* 18 */ GameModeManagerBase_104 *mUnk_18;
/* 1C */ void *mUnk_1C;
/* 20 */
FileSelectManager_160(GameModeManagerBase_104 *param1, FileSelectMain *param2);
// data_ov019_020d23e0 vtable
/* 00 */ virtual ~FileSelectManager_160() override;
/* 08 */ virtual void vfunc_08(unk32 param1) override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 18 */ virtual void vfunc_18(unk32 param1) override;
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
/* 24 */ virtual void vfunc_24() override;
/* 28 */
};
class FileSelectManager_164 : public FileSelectManager_UnkDrawBase {
public:
/* 00 (base) */
/* 0C */ unk32 mUnk_0C;
/* 10 */ FileSelectMain *mUnk_10;
/* 14 */ GameModeManagerBase_104 *mUnk_14;
/* 18 */ GameModeManagerBase_104 *mUnk_18;
/* 1C */
FileSelectManager_164(GameModeManagerBase_104 *param1, FileSelectMain *param2);
// data_ov019_020d2410 vtable
/* 04 */ virtual ~FileSelectManager_164() override;
/* 08 */ virtual void vfunc_08(unk32 param1) override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 18 */ virtual void vfunc_18(unk32 param1) override;
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
static void func_ov019_020d02f4();
};