mirror of
https://github.com/zeldaret/st
synced 2026-05-23 23:05:25 -04:00
90203403dd
* GameModeAdventure_001 OK * GameModeAdventure_024 17% * GameModeAdventure_024 73% * GameModeAdventure_024 99% * jp region differences * rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK * UnkActorSystem1OK * UnkActorSystem2 OK * delink more of ov024 & UnkStruct_027e0998_024 OK * improve instance stuff & UnkStruct_027e0cf8_024 OK * AdventureModeManager_160_024 OK & GameModeStartUp OK * fix regressions * fix regressions 2 * AdventureModeManager_170 OK * AdventureModeManager_174_Base OK * AdventureModeManager_174 OK * mark GameModeAdventure_024 as complete * AdventureModeManager_178 OK * AdventureModeManager_180 OK * AdventureModeManager_184_024 OK * AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK * AdventureModeManager_15C_20_00 61% * AdventureModeManager_15C_20_00 OK * jp version differences * delink what's left in the overlay * fix regressions * AdventureModeManager_1B8_Base_024 98% * AdventureModeManager_1B8 48% and link AdventureModeManager_024 * AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK * oops * mark statics as local
1019 lines
34 KiB
C++
1019 lines
34 KiB
C++
#pragma once
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#include "FileSelect/FileSelectUnkDraw.hpp"
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#include "Game/GameModeManager.hpp"
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#include "Player/TouchControl.hpp"
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#include "Unknown/Common.hpp"
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#include "Unknown/UnkStruct_0204a060.hpp"
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#include "Unknown/UnkStruct_027e09a4.hpp"
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#include "Unknown/UnkStruct_027e09ac.hpp"
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#include "Unknown/UnkSystem1.hpp"
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class AdventureModeManager_1B8;
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class AdventureModeManager_15C_20_00 : public GameModeManagerBase_104 {
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public:
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/* 000 (vtable) */
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/* 01C */ unk32 mUnk_01C;
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/* 020 */ UnkSystem2_UnkSubSystem1_Base *mUnk_020;
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/* 024 */ UnkSystem2_UnkSubSystem1_Base *mUnk_024;
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/* 028 */ UnkSystem2_UnkSubSystem8 mUnk_028;
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/* 078 */ UnkSystem2_UnkSubSystem8 mUnk_078;
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/* 0C8 */ UnkSubStruct1_Derived1 mUnk_0C8;
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/* 0F8 */ UnkSystem2_UnkSubSystem1_Derived1 mUnk_0F8;
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/* 158 */ UnkSystem2_UnkSubSystem1_Derived1 mUnk_158;
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/* 1B8 */ UnkSystem2_UnkSubSystem1_Derived4 mUnk_1B8;
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/* 1EC */ UnkSystem2_UnkSubSystem7_Derived2 mUnk_1EC;
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/* 250 */ UnkSystem2_UnkSubSystem1_Derived4 mUnk_250;
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/* 284 */ UnkSystem2_UnkSubSystem7_Derived2 mUnk_284;
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/* 2E8 */ UnkStruct_ov019_020d24c8_28_258 mUnk_2E8;
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/* 300 */ UnkSystem2_UnkSubSystem3 mUnk_300;
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/* 53C */ UnkSystem2_UnkSubSystem3 mUnk_53C;
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/* 778 */ bool mUnk_778;
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/* 779 */ bool mUnk_779;
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/* 77A */ unk16 mUnk_77A;
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/* 77C */
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AdventureModeManager_15C_20_00(bool param1);
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/* 00 */ virtual ~AdventureModeManager_15C_20_00() override;
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/* 08 */ virtual void vfunc_08(Input *pButtons, TouchControl *pTouchControl) override;
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/* 10 */ virtual void vfunc_10(unk8 *param1) override;
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// overlay 17
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bool func_ov017_020c19a0();
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void func_ov017_020c1c80(unk32 param1);
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// overlay 24
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void func_ov024_020ca48c();
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void func_ov024_020ca5c8();
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void func_ov024_020ca658();
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};
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class AdventureModeManager_15C_28 : public UnkSystem1_ov000_Derived1 {
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public:
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/* 00 (base) */
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/* 14 */ unk32 mUnk_14;
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/* 18 */ unk8 mUnk_18;
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/* 19 */ unk8 mUnk_19; // pad?
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/* 1A */ unk8 mUnk_1A; // pad?
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/* 1B */ unk8 mUnk_1B; // pad?
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/* 1C */
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AdventureModeManager_15C_28();
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// data_ov000_020b48d0
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/* 00 */ virtual void vfunc_00(unk32 param1) override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 18 */ virtual void vfunc_18() override;
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/* 1C */ virtual unk32 vfunc_1C(u32 param1, unk32 param2, unk32 param3) override;
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/* 24 */ virtual ~AdventureModeManager_15C_28() override;
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};
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class AdventureModeManager_15C_20 {
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public:
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AdventureModeManager_15C_20_00 *mUnk_00;
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GameModeManagerBase_104 *mUnk_04;
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AdventureModeManager_15C_20(GameModeManagerBase_104 *param1) {
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this->mUnk_04 = param1;
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this->mUnk_00 = NULL;
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}
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};
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class AdventureModeManager_15C {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ GameModeManagerBase_104 mUnk_04;
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/* 20 */ AdventureModeManager_15C_20 mUnk_20;
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/* 28 */ AdventureModeManager_15C_28 mUnk_28;
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/* 44 */ unk8 mUnk_44;
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/* 45 */ unk8 mUnk_45;
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/* 46 */ unk8 mUnk_46;
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/* 47 */ bool mUnk_47;
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/* 48 */ unk32 mUnk_48;
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/* 4C */
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AdventureModeManager_15C();
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~AdventureModeManager_15C();
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void func_ov001_020c0920();
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unk32 func_ov017_020c3a00(Input *pButtons, TouchControl *pTouchControl);
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void func_ov017_020c3bc0();
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void func_ov017_020c3c64();
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};
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class AdventureModeManager_160_28 : public UnkStruct_0204a060_Base {
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public:
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AdventureModeManager_160_28() {}
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// data_ov000_020b1ff4
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/* 08 */ virtual bool vfunc_08(unk32 param1) override;
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/* 10 */ virtual bool vfunc_10(void) override;
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void func_ov000_02066218(unk32 param1);
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};
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class AdventureModeManager_160_18 {
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public:
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/* 00 (vtable) */
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/* 04 */
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/* 00 */ virtual void vfunc_00();
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/* 04 */ virtual void vfunc_04();
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/* 08 */ virtual void vfunc_08();
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/* 0C */ virtual void vfunc_0C();
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/* 10 */ virtual void vfunc_10();
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/* 14 */ virtual void vfunc_14();
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/* 18 */ virtual void vfunc_18();
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void func_ov006_020b6bcc();
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void func_ov006_020b6c74();
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void func_ov006_020b6c80();
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};
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class AdventureModeManager_160_14 {
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public:
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/* 00 */ STRUCT_PAD(0x00, 0x1C);
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/* 1C */ unk32 mUnk_1C;
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/* 20 */ STRUCT_PAD(0x20, 0x40);
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/* 40 */ AdventureModeManager_160_18 *mUnk_40;
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/* 44 */ unk32 mUnk_44;
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/* 48 */ unk32 mUnk_48;
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/* 4C */ unk32 mUnk_4C;
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/* 50 */ unk8 mUnk_50;
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/* 51 */ bool mUnk_51;
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void func_ov006_020b6938();
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};
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class AdventureModeManager_160_4C : public UnkStruct_0204a060_Base {
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public:
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AdventureModeManager_160_4C() {}
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// data_ov024_020d7ca4
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/* 0C */ virtual bool vfunc_0C(void) override;
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};
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class AdventureModeManager_160_70 {
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public:
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/* 00 */ UnkStruct_0204a060_Base mUnk_00;
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/* 24 */ u8 mUnk_24;
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/* 25 */ bool mUnk_25;
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/* 26 */ bool mUnk_26;
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/* 27 */ bool mUnk_27;
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/* 28 */
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AdventureModeManager_160_70() {
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this->mUnk_25 = false;
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this->mUnk_26 = false;
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this->mUnk_27 = false;
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}
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};
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class AdventureModeManager_160 : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ unk32 mUnk_0C;
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/* 10 */ GameModeManagerBase_104 *mUnk_10;
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/* 14 */ AdventureModeManager_160_14 *mUnk_14;
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/* 18 */ AdventureModeManager_160_18 *mUnk_18;
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/* 1C */ AdventureModeManager_1B8 *mUnk_1C;
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/* 20 */ unk32 mUnk_20;
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/* 24 */ Vec2s mUnk_24;
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/* 28 */ AdventureModeManager_160_28 mUnk_28;
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/* 4C */ AdventureModeManager_160_4C mUnk_4C;
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/* 70 */ AdventureModeManager_160_70 mUnk_70;
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/* 98 */
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AdventureModeManager_160(GameModeManagerBase_104 *param1, AdventureModeManager_1B8 *param2);
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// data_ov024_020d7cc0
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/* 00 */ virtual ~AdventureModeManager_160() override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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/* 24 */ virtual void vfunc_24() override;
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void func_ov024_020c7cfc();
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void func_ov024_020c7d4c(unk32 param1);
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void func_ov024_020c83bc();
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void func_ov024_020c8428();
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void func_ov024_020c8454();
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void func_ov024_020c8484();
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void func_ov024_020c84c4();
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void func_ov024_020c851c(unk32 param1);
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};
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class AdventureModeManager_164 : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ STRUCT_PAD(0x0C, 0x1C);
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/* 1C */
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AdventureModeManager_164(GameModeManagerBase_104 *param1, GameModeManagerBase_004 *param2); // overlay 26
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// data_ov026_0213528c
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/* 00 */ virtual ~AdventureModeManager_164() override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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};
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class AdventureModeManager_168 : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ STRUCT_PAD(0x0C, 0x20);
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/* 20 */ bool mUnk_20;
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/* 21 */ bool mUnk_21;
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/* 24 */
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AdventureModeManager_168(GameModeManagerBase_104 *param1); // overlay 31
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// data_ov031_02116254
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/* 00 */ virtual ~AdventureModeManager_168() override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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void func_ov031_0210df60(unk32 param1);
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void func_ov031_0210df70(unk32 param1);
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unk32 func_ov031_0210dfcc();
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unk32 func_ov031_0210dfd8();
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};
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class AdventureModeManager_16C : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ STRUCT_PAD(0x0C, 0x1C);
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/* 1C */ bool mUnk_1C;
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/* 20 */
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AdventureModeManager_16C(GameModeManagerBase_104 *param1); // overlay 26
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// data_ov026_021352bc
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/* 00 */ virtual ~AdventureModeManager_16C() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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void func_ov026_020d8dd4(unk32 param1);
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unk32 func_ov026_020d8e30();
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unk32 func_ov026_020d8e44();
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void func_ov026_020d8e58();
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};
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class AdventureModeManager_170_14 : public UnkStruct_0204a060_Base {
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public:
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/* 00 (base) */
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/* 24 */
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/* 0C */ virtual bool vfunc_0C(void) override;
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};
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class AdventureModeManager_170 : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ GameModeManagerBase_104 *mUnk_0C; // related to game over, set to data_ov008_020b6b5c
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/* 10 */ GameModeManagerBase_104 *mUnk_10;
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/* 14 */ AdventureModeManager_170_14 mUnk_14;
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/* 38 */ unk32 mUnk_38;
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/* 3C */
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AdventureModeManager_170(GameModeManagerBase_104 *param1); // overlay 24
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// data_ov024_020d7d0c
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/* 00 */ virtual ~AdventureModeManager_170() override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 24 */ virtual void vfunc_24() override;
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};
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class AdventureModeManager_174_Base_10 : public UnkStruct_0204a060_Base {
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public:
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/* 00 (base) */
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/* 24 */
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/* 0C */ virtual bool vfunc_0C(void) override;
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/* 10 */ virtual bool vfunc_10(void) override;
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};
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class AdventureModeManager_174_Base : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ GameModeManagerBase_104 *mUnk_0C;
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/* 10 */ AdventureModeManager_174_Base_10 mUnk_10;
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/* 34 */ unk32 mUnk_34;
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/* 38 */ u16 mUnk_38;
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/* 3A */ unk16 mUnk_3A;
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/* 3C */ UnkStruct_027e09ac_14 mUnk_3C;
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/* A4 */ u16 mUnk_A4;
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/* A6 */ u16 mUnk_A6;
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/* A8 */ unk16 mUnk_A8;
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/* AA */ unk16 mUnk_AA;
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/* AC */ unk32 mUnk_AC;
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/* B0 */ unk32 mUnk_B0;
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/* B4 */ Vec2s mUnk_B4;
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/* B8 */
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AdventureModeManager_174_Base(GameModeManagerBase_104 *param1);
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// data_ov024_020d7d58 (vtable)
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void func_ov024_020c88f0();
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void func_ov024_020c8b2c();
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};
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class AdventureModeManager_178_Base : public AdventureModeManager_174_Base {
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public:
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/* 00 (base) */
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/* B8 */
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AdventureModeManager_178_Base(GameModeManagerBase_104 *param1);
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// data_ov024_020d7db8
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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};
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class AdventureModeManager_174 : public AdventureModeManager_174_Base {
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public:
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/* 00 (base) */
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/* B8 */ unk32 mUnk_B8;
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/* BC */ unk32 mUnk_BC;
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/* C0 */
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AdventureModeManager_174(GameModeManagerBase_104 *param1); // overlay 24
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// data_ov024_020d7d88
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/* 00 */ virtual ~AdventureModeManager_174() override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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/* 24 */ virtual void vfunc_24() override;
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};
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class AdventureModeManager_178 : public AdventureModeManager_178_Base {
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public:
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/* 00 (base) */
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/* B8 */ unk32 mUnk_B8;
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/* BC */
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AdventureModeManager_178(GameModeManagerBase_104 *param1); // overlay 24
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// data_ov024_020d7de8
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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};
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class AdventureModeManager_17C : public AdventureModeManager_178_Base {
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public:
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/* 00 (base) */
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/* B8 */ unk32 mUnk_B8;
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/* BC */
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AdventureModeManager_17C(GameModeManagerBase_104 *param1); // overlay 62
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// data_ov062_02160790
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/* 00 */ virtual ~AdventureModeManager_17C() override;
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/* 08 */ virtual void vfunc_08(unk32 param1) override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
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/* 18 */ virtual void vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C(unk32 param1) override;
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/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
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};
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class AdventureModeManager_180_18 : public UnkStruct_0204a060_Base {
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public:
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/* 00 (base) */
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/* 24 */
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AdventureModeManager_180_18() {}
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// data_ov024_020d7e18 vtable
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/* 0C */ virtual bool vfunc_0C(void);
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};
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class AdventureModeManager_180 : public FileSelectManager_UnkDrawBase {
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public:
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/* 00 (base) */
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/* 0C */ unk32 mUnk_0C;
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/* 10 */ unk32 mUnk_10;
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/* 14 */ GameModeManagerBase_104 *mUnk_14;
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/* 18 */ AdventureModeManager_180_18 mUnk_18;
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/* 3C */ unk32 mUnk_3C;
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/* 40 */ unk32 mUnk_40;
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/* 44 */ bool mUnk_44;
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/* 44 */ bool mUnk_45;
|
|
/* 48 */
|
|
|
|
AdventureModeManager_180(GameModeManagerBase_104 *param1); // overlay 24
|
|
|
|
// data_ov024_020d7e34
|
|
/* 00 */ virtual ~AdventureModeManager_180() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
|
|
void func_ov024_020c9430(unk32 param1, unk32 param2);
|
|
void func_ov024_020c957c();
|
|
void func_ov024_020c95c4();
|
|
};
|
|
|
|
class AdventureModeManager_184_10_Base : public GameModeManagerBase_104 {
|
|
public:
|
|
/* 00 (vtable) */
|
|
|
|
AdventureModeManager_184_10_Base(); // func_ov010_020b6690
|
|
|
|
// data_ov010_020b8dd0 vtable
|
|
/* 00 */ virtual ~AdventureModeManager_184_10_Base() override;
|
|
/* 08 */ virtual void vfunc_08(Input *pButtons, TouchControl *pTouchControl) override;
|
|
/* 10 */ virtual void vfunc_10(unk8 *param1) override;
|
|
/* 1C */ virtual void vfunc_1C();
|
|
/* 20 */ virtual bool vfunc_20();
|
|
/* 24 */ virtual void vfunc_24();
|
|
/* 28 */ virtual void vfunc_28();
|
|
/* 2C */ virtual void vfunc_2C();
|
|
/* 30 */ virtual void vfunc_30();
|
|
/* 34 */ virtual void vfunc_34();
|
|
|
|
void func_ov010_020b7008();
|
|
void func_ov010_020b7054();
|
|
};
|
|
|
|
class AdventureModeManager_184_10 : public AdventureModeManager_184_10_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
};
|
|
|
|
class AdventureModeManager_184_14 {
|
|
public:
|
|
/* 00 */
|
|
};
|
|
|
|
class AdventureModeManager_184 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ GameModeManagerBase_104 *mUnk_0C;
|
|
/* 10 */ AdventureModeManager_184_10 *mUnk_10;
|
|
/* 14 */ AdventureModeManager_184_14 *mUnk_14;
|
|
/* 18 */ bool mUnk_18;
|
|
/* 19 */ unk8 mUnk_19; // pad?
|
|
/* 1A */ unk8 mUnk_1A; // pad?
|
|
/* 1B */ unk8 mUnk_1B; // pad?
|
|
|
|
AdventureModeManager_184(GameModeManagerBase_104 *param1); // overlay 24
|
|
|
|
// data_ov024_020d7e64
|
|
/* 00 */ virtual ~AdventureModeManager_184();
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
|
|
void func_ov024_020c979c(unk32 param1);
|
|
};
|
|
|
|
class AdventureModeManager_188 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0x38);
|
|
|
|
AdventureModeManager_188(GameModeManagerBase_104 *param1); // overlay 31
|
|
|
|
// data_ov031_021162a0
|
|
/* 00 */ virtual ~AdventureModeManager_188() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
};
|
|
|
|
class AdventureModeManager_18C_14 : public UnkStruct_0204a060_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 24 */
|
|
|
|
AdventureModeManager_18C_14();
|
|
|
|
/* 0C */ virtual bool vfunc_0C(void) override;
|
|
/* 10 */ virtual bool vfunc_10(void) override;
|
|
};
|
|
|
|
class AdventureModeManager_18C_10 {
|
|
public:
|
|
/* 0000 */ STRUCT_PAD(0x0000, 0x10E9);
|
|
/* 10E9 */ u8 mUnk_10E9;
|
|
/* 10EA */ unk8 mUnk_10EA; // pad?
|
|
/* 10EB */ unk8 mUnk_10EB; // pad?
|
|
/* 10EC */ u32 mUnk_10EC;
|
|
|
|
void func_ov011_020b88ac();
|
|
void func_ov011_020b89f0(unk32 param1);
|
|
};
|
|
|
|
class AdventureModeManager_18C : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ GameModeManagerBase_104 *mUnk_0C;
|
|
/* 0C */ AdventureModeManager_18C_10 *mUnk_10;
|
|
/* 14 */ AdventureModeManager_18C_14 mUnk_14;
|
|
/* 38 */ bool mUnk_38;
|
|
/* 39 */ bool mUnk_39;
|
|
/* 3A */ bool mUnk_3A;
|
|
/* 3B */ unk8 mUnk_3B;
|
|
/* 3C */ unk32 mUnk_3C;
|
|
/* 40 */ Vec2s mUnk_40;
|
|
/* 44 */ unk32 mUnk_44;
|
|
/* 48 */ Vec2s mUnk_48;
|
|
/* 4C */ unk32 mUnk_4C;
|
|
/* 50 */ unk16 mUnk_50;
|
|
/* 52 */ unk16 mUnk_52;
|
|
/* 50 */ unk32 mUnk_54;
|
|
|
|
AdventureModeManager_18C(GameModeManagerBase_104 *param1);
|
|
|
|
// data_ov024_020d7eb0
|
|
/* 00 */ virtual ~AdventureModeManager_18C() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
|
|
void func_ov024_020c9c6c();
|
|
void func_ov024_020ca034();
|
|
void func_ov024_020ca068(unk32 param1);
|
|
bool func_ov024_020ca074();
|
|
};
|
|
|
|
class AdventureModeManager_190_10 {
|
|
public:
|
|
bool func_ov011_020b8f20(unk32 param1);
|
|
};
|
|
|
|
class AdventureModeManager_190_14 : public UnkStruct_0204a060_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 24 */
|
|
|
|
// data_ov024_020d7efc
|
|
/* 0C */ virtual bool vfunc_0C(void) override;
|
|
};
|
|
|
|
class AdventureModeManager_190;
|
|
class AdventureModeManager_190_38 : public UnkStruct_0204a060_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 24 */ AdventureModeManager_190 *mpParent;
|
|
/* 28 */
|
|
|
|
AdventureModeManager_190_38(AdventureModeManager_190 *pParent) {
|
|
this->mpParent = pParent;
|
|
}
|
|
|
|
// data_ov024_020d7ee0
|
|
/* 0C */ virtual bool vfunc_0C(void) override;
|
|
};
|
|
|
|
class AdventureModeManager_190 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ GameModeManagerBase_104 *mUnk_0C;
|
|
/* 10 */ AdventureModeManager_190_10 *mUnk_10;
|
|
/* 14 */ AdventureModeManager_190_14 mUnk_14;
|
|
/* 38 */ AdventureModeManager_190_38 mUnk_38;
|
|
/* 60 */ unk32 mUnk_60;
|
|
/* 64 */
|
|
|
|
AdventureModeManager_190(GameModeManagerBase_104 *param1); // overlay 24
|
|
|
|
// data_ov024_020d7f18
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
|
|
void func_ov024_020ca21c();
|
|
bool func_ov024_020ca24c(unk32 param1);
|
|
bool func_ov024_020ca280();
|
|
};
|
|
|
|
class AdventureModeManager_194 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ unk32 mUnk_0C;
|
|
/* 10 */ STRUCT_PAD(0x10, 0x48);
|
|
/* 48 */
|
|
|
|
AdventureModeManager_194(GameModeManagerBase_104 *param1);
|
|
|
|
// data_ov031_021162ec
|
|
/* 00 */ virtual ~AdventureModeManager_194() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
};
|
|
|
|
class AdventureModeManager_198 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0x3C);
|
|
|
|
AdventureModeManager_198(GameModeManagerBase_104 *param1); // overlay 58
|
|
|
|
// data_ov058_02155e08
|
|
/* 00 */ virtual ~AdventureModeManager_198() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
};
|
|
|
|
class AdventureModeManager_19C : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0x14);
|
|
/* 14 */
|
|
|
|
AdventureModeManager_19C(GameModeManagerBase_104 *param1); // overlay 26
|
|
|
|
// data_ov026_021352ec
|
|
/* 00 */ virtual ~AdventureModeManager_19C() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
};
|
|
|
|
class AdventureModeManager_1A0 : public AdventureModeManager_174_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0xBC);
|
|
|
|
AdventureModeManager_1A0(GameModeManagerBase_104 *param1); // overlay 62
|
|
|
|
// data_ov062_021607c0
|
|
/* 00 */ virtual ~AdventureModeManager_1A0() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
};
|
|
|
|
class AdventureModeManager_1A4 : public AdventureModeManager_174_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0xBC);
|
|
|
|
AdventureModeManager_1A4(GameModeManagerBase_104 *param1); // overlay 62
|
|
|
|
// data_ov062_021607f0
|
|
/* 00 */ virtual ~AdventureModeManager_1A4() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
|
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 1C */ virtual void vfunc_1C(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20(unk32 param1, unk32 param2) override;
|
|
};
|
|
|
|
class AdventureModeManager_1A8 : public FileSelectManager_UnkDrawBase {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 0C */ STRUCT_PAD(0x0C, 0x38);
|
|
|
|
AdventureModeManager_1A8(GameModeManagerBase_104 *param1); // overlay 88
|
|
|
|
// data_ov088_02176068
|
|
/* 00 */ virtual ~AdventureModeManager_1A8() override;
|
|
/* 08 */ virtual void vfunc_08(unk32 param1) override;
|
|
/* 14 */ virtual void vfunc_14(unk32 param1) override;
|
|
/* 18 */ virtual void vfunc_18(unk32 param1) override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
};
|
|
|
|
// AdventureMode?
|
|
class AdventureModeManager_1AC : public GameModeManagerBase_104 {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 1C */
|
|
|
|
AdventureModeManager_1AC(); // overlay 24
|
|
|
|
// data_ov024_020d7bf4
|
|
/* 00 */ virtual ~AdventureModeManager_1AC() override;
|
|
/* 08 */ virtual void vfunc_08(Input *pButtons, TouchControl *pTouchControl) override;
|
|
/* 10 */ virtual void vfunc_10(unk8 *param1) override;
|
|
/* 14 */ virtual void vfunc_14(unk8 *param1) override;
|
|
};
|
|
|
|
class AdventureModeManager_1B0 : public GameModeManagerBase_104 {
|
|
public:
|
|
/* 1C */ UnkStruct_ov019_020d24c8_28_258 mUnk_1C;
|
|
/* 34 */ STRUCT_PAD(0x34, 0x50);
|
|
/* 50 */
|
|
|
|
GameModeLinkListNode *GetNode() {
|
|
GameModeLinkListNode *node = (GameModeLinkListNode *) this;
|
|
if (node != NULL) {
|
|
node = (GameModeLinkListNode *) ((u32 *) node + 1);
|
|
}
|
|
return node;
|
|
}
|
|
|
|
AdventureModeManager_1B0(); // overlay 31
|
|
void func_ov031_0210fad0();
|
|
|
|
// data_ov031_02116358
|
|
/* 00 */ virtual ~AdventureModeManager_1B0() override;
|
|
/* 08 */ virtual void vfunc_08(Input *pButtons, TouchControl *pTouchControl) override;
|
|
/* 10 */ virtual void vfunc_10(unk8 *param1) override;
|
|
};
|
|
|
|
struct AdventureModeManager_1B8_Base_1C {
|
|
/* 00 */ unk16 mUnk_00;
|
|
/* 02 */ s16 mUnk_02;
|
|
/* 04 */ unk16 mUnk_04;
|
|
/* 06 */ s16 mUnk_06;
|
|
|
|
AdventureModeManager_1B8_Base_1C() {}
|
|
AdventureModeManager_1B8_Base_1C(unk16 param1, unk16 param2, unk16 param3, unk16 param4) {
|
|
this->mUnk_00 = param1;
|
|
this->mUnk_02 = param2;
|
|
this->mUnk_04 = param3;
|
|
this->mUnk_06 = param4;
|
|
}
|
|
};
|
|
|
|
#define ADVMGR_UNK -0x8000
|
|
class AdventureModeManager_1B8_Base {
|
|
public:
|
|
/* 00 */ unk32 mUnk_00;
|
|
/* 04 */ unk32 mUnk_04;
|
|
/* 08 */ bool mUnk_08;
|
|
/* 09 */ bool mUnk_09;
|
|
/* 0A */ bool mUnk_0A;
|
|
/* 0B */ u8 mUnk_0B;
|
|
/* 0C */ u8 mUnk_0C;
|
|
/* 0C */ bool mUnk_0D;
|
|
/* 0E */ u8 mBGType;
|
|
/* 0F */ bool mIsTopScreen;
|
|
/* 10 */ bool mUnk_10;
|
|
/* 11 */ unk8 mUnk_11; // pad?
|
|
/* 12 */ unk8 mUnk_12; // pad?
|
|
/* 13 */ unk8 mUnk_13; // pad?
|
|
/* 14 */ s32 mUnk_14;
|
|
/* 18 */ u8 *mUnk_18;
|
|
/* 1C */ AdventureModeManager_1B8_Base_1C mUnk_1C;
|
|
/* 24 */
|
|
|
|
s32 GetUnkValue_ImplS(s32 val, bool cond) {
|
|
if (cond) {
|
|
return (val * 256) / 2;
|
|
}
|
|
|
|
return val * 256;
|
|
}
|
|
|
|
u32 GetUnkValue(u32 val) {
|
|
if (this->mUnk_10) {
|
|
return (val * 256) / 2;
|
|
}
|
|
|
|
return val * 256;
|
|
}
|
|
|
|
u32 GetUnkValue2() {
|
|
if (this->mUnk_08) {
|
|
return 0x2000;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
AdventureModeManager_1B8_Base(u8 bgType, bool param2, const AdventureModeManager_1B8_Base_1C *param3, bool param4,
|
|
bool param5);
|
|
~AdventureModeManager_1B8_Base();
|
|
|
|
void func_ov024_020d0698();
|
|
void func_ov024_020d06d0();
|
|
void func_ov024_020d072c(unk8 *param1);
|
|
bool func_ov024_020d0744(s32 arg1, s32 arg2, s32 arg3, s32 arg4, u8 arg5, u8 arg6);
|
|
bool func_ov024_020d0924(unk32 param1, unk32 param2, u8 param3, u8 param4);
|
|
void func_ov024_020d0a64();
|
|
void TryLoadBGChar(void *ptr, u32 offset, u32 size);
|
|
unk32 func_ov024_020d0db4(unk32 param1, unk32 param2);
|
|
bool func_ov024_020d0df8(unk32 param1, unk32 param2);
|
|
void func_ov024_020d0e64(void *ptr, u32 size);
|
|
bool func_ov024_020d0e98();
|
|
static void func_ov024_020d0ec0(s32 *pFlags, s32 position, bool doSet);
|
|
static bool func_ov024_020d0f0c(s32 *pFlags, s32 position);
|
|
static unk32 func_ov024_020d0f2c(unk32 param1, unk32 param2);
|
|
};
|
|
|
|
class AdventureModeManager_1B8 : public AdventureModeManager_1B8_Base {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 24 */ u16 mUnk_24;
|
|
/* 24 */ unk16 mUnk_26; // pad?
|
|
/* 24 */ void *mUnk_28;
|
|
/* 2C */
|
|
|
|
AdventureModeManager_1B8(u8 bgType, bool param2, bool param3); // overlay 24
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~AdventureModeManager_1B8();
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void func_ov024_020d0fb4(unk32 param1, unk32 param2, u8 param3, u8 param4, TouchControl *param5);
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void func_ov024_020d114c();
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bool func_ov024_020d1160();
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void func_ov024_020d1364();
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void func_ov024_020d13cc(s32 param1);
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bool func_ov024_020d14a8(AdventureModeManager_1B8_Base_1C *param1, unk32 param2, s32 *pFlags);
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void func_ov024_020d1564(const AdventureModeManager_1B8_Base_1C *param1, unk32 param2, s32 *pFlags, const u8 param4);
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void func_ov024_020d1614(void *param1);
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void func_ov024_020d1638();
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};
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class AdventureModeManager_1BC : public AdventureModeManager_1B8_Base {
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public:
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/* 00 (base) */
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/* 24 */ STRUCT_PAD(0x24, 0x34);
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/* 34 */ bool mUnk_34;
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/* 35 */ unk8 mUnk_35;
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/* 36 */ unk8 mUnk_36;
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/* 37 */ unk8 mUnk_37;
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/* 38 */
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AdventureModeManager_1BC(); // overlay 93
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~AdventureModeManager_1BC();
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void func_ov093_02175514();
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};
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struct SceneInfos {
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/* 00 */ u32 sceneIndex; // scene index
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/* 04 */ u8 unk_04;
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/* 05 */ unk8 unk_05; // pad?
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/* 06 */ unk16 unk_06;
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};
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class AdventureModeManager : public TitleScreenManager_Base {
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public:
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/* 000 (base) */
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/* 154 */ unk32 mUnk_154;
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/* 158 */ GameModeManagerBase_104 *mUnk_158;
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/* 15C */ AdventureModeManager_15C *mUnk_15C;
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/* 160 */ AdventureModeManager_160 *mUnk_160; // related to the minimap?
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/* 164 */ AdventureModeManager_164 *mUnk_164;
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/* 168 */ AdventureModeManager_168 *mUnk_168;
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/* 16C */ AdventureModeManager_16C *mUnk_16C;
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/* 170 */ AdventureModeManager_170 *mUnk_170; // related to game over?
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/* 174 */ AdventureModeManager_174 *mUnk_174; // related to the minimap?
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/* 178 */ AdventureModeManager_178 *mUnk_178; // related to factory ovl?
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/* 17C */ AdventureModeManager_17C *mUnk_17C;
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/* 180 */ AdventureModeManager_180 *mUnk_180; // related to stamps?
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/* 184 */ AdventureModeManager_184 *mUnk_184; // related to WDST actor?
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/* 188 */ AdventureModeManager_188 *mUnk_188;
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/* 18C */ AdventureModeManager_18C *mUnk_18C; // related to world map?
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/* 190 */ AdventureModeManager_190 *mUnk_190; // related to world map?
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/* 194 */ AdventureModeManager_194 *mUnk_194;
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/* 198 */ AdventureModeManager_198 *mUnk_198;
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/* 19C */ AdventureModeManager_19C *mUnk_19C;
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/* 1A0 */ AdventureModeManager_1A0 *mUnk_1A0;
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/* 1A4 */ AdventureModeManager_1A4 *mUnk_1A4;
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/* 1A8 */ AdventureModeManager_1A8 *mUnk_1A8;
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/* 1AC */ AdventureModeManager_1AC *mUnk_1AC;
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/* 1B0 */ AdventureModeManager_1B0 *mUnk_1B0;
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/* 1B4 */ bool mUnk_1B4;
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/* 1B4 */ bool mUnk_1B5;
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/* 1B4 */ unk8 mUnk_1B6; // pad?
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/* 1B4 */ unk8 mUnk_1B7; // pad?
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/* 1B8 */ AdventureModeManager_1B8 *mUnk_1B8;
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/* 1BC */ AdventureModeManager_1BC *mUnk_1BC;
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/* 1C0 */ bool mUnk_1C0;
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/* 1C1 */ bool mAllowMapPaint;
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/* 1C2 */ unk8 mUnk_1C2; // pad?
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/* 1C3 */ unk8 mUnk_1C3; // pad?
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/* 1C4 */ SceneInfos mUnk_1C4;
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/* 1C4 */ SceneInfos mUnk_1CC;
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/* 1D4 */
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AdventureModeManager(unk32 param1);
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// data_ov024_020d7c18 vtable
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/* 08 */ virtual ~AdventureModeManager() override;
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/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2, unk32 param3) override;
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/* 14 */ virtual void vfunc_14() override;
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/* 18 */ virtual void vfunc_18() override;
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/* 1C */ virtual void vfunc_1C() override;
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/* 20 */ virtual void vfunc_20() override;
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/* 24 */ virtual void vfunc_24() override;
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/* 28 */ virtual void vfunc_28(unk8 *param1) override;
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/* 2C */ virtual void vfunc_2C(unk8 *param1) override;
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/* 34 */ virtual void vfunc_34(unk32 param1, unk32 param2) override;
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/* 38 */ virtual void vfunc_38(u32 param1, u8 param2, unk16 param3, unk16 param4) override;
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void func_ov001_020c08b8();
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void func_ov024_020c5288();
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void func_ov024_020c52a0();
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void func_ov024_020c52b8();
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void func_ov024_020c52f4();
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void func_ov024_020c530c();
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void func_ov024_020c5364();
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void func_ov024_020c537c();
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void func_ov024_020c53e8();
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void func_ov024_020c555c(unk32 param1);
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void func_ov024_020c5cec();
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bool func_ov024_020c5dac();
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bool func_ov024_020c5ecc();
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bool func_ov024_020c5f70();
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bool func_ov024_020c60f4();
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bool func_ov024_020c623c();
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void func_ov024_020c6514(SceneIndex sceneIndex, u8 param2, unk16 param3, unk16 param4);
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u8 GetMapPaintIndex(SceneIndex sceneIndex, u8 param2);
|
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void func_ov024_020c66c0();
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void func_ov024_020c671c();
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void func_ov024_020c6770(SceneIndex sceneIndex, u8 param2, unk16 param3, unk16 param4);
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bool func_ov024_020c681c();
|
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void func_ov024_020c6840(SceneIndex sceneIndex);
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void func_ov024_020c68d4();
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bool func_ov024_020c68ec(unk32 param1, unk32 param2);
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void func_ov024_020c6930();
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bool func_ov024_020c6940(unk32 param1, unk32 param2);
|
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unk32 func_ov024_020c69d0();
|
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unk32 func_ov024_020c6a20();
|
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void func_ov024_020c6a48(unk32 param1, unk32 param2);
|
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bool func_ov024_020c6af4(unk32 param1);
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void func_ov024_020c6b8c();
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void func_ov024_020c6c60();
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void func_ov024_020c6cd4();
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bool func_ov024_020c6ce4();
|
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unk32 func_ov024_020c6d04();
|
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void func_ov024_020c6d10();
|
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void func_ov024_020c6d20(unk32 param1);
|
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void func_ov024_020c6d2c(unk32 param1);
|
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bool func_ov024_020c6d64();
|
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void func_ov024_020c6db8(unk32 param1);
|
|
bool func_ov024_020c6dec();
|
|
void func_ov024_020c699c();
|
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|
|
static AdventureModeManager *Create(unk32 param1);
|
|
static void func_ov001_020c00d4();
|
|
static void func_ov001_020c0104();
|
|
static void func_ov001_020c0194();
|
|
static void func_ov001_020c0824();
|
|
static void func_ov001_020c083c();
|
|
static void func_ov001_020c0854();
|
|
static void func_ov001_020c0874();
|
|
static void func_ov001_020c0894();
|
|
};
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