Files
st/src/001_SceneInit/CargoManager_001.cpp
T
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

26 lines
499 B
C++

#include "MainGame/CargoManager.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include "global.h"
THUMB_BEGIN
CargoManager::CargoManager() {
this->mUnk_18 = 0;
this->mUnk_1C = 0;
}
CargoManager::~CargoManager() {}
void CargoManager::func_ov001_020bf830() {
if (this->mCargo.mAmount == 0 && !data_027e09a4->func_01ffd3d8()) {
this->mCargo.mType = CargoType_None;
}
this->mUnk_18 = 0;
this->mUnk_1C = 0;
}
DECL_INSTANCE(CargoManager, gpCargoManager);
THUMB_END