Files
st/src/024_MainGame/Game/AdventureModeManager_174_024.cpp
T
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

182 lines
4.6 KiB
C++

#include "MainGame/AdventureMode.hpp"
#include "Unknown/UnkStruct_0204a088.hpp"
#include "Unknown/UnkStruct_0204a110.hpp"
#include "Unknown/UnkStruct_0204e5f8.hpp"
extern "C" void func_ov002_020b6d50(void *);
extern "C" void func_ov002_020b6d68(void *);
extern "C" unk32 func_ov002_020b6cf4(void *, unk32 param1);
THUMB_BEGIN
AdventureModeManager_174::AdventureModeManager_174(GameModeManagerBase_104 *param1) :
AdventureModeManager_174_Base(param1),
mUnk_B8(0) {
data_0204a088->func_ov000_020611dc(this, 5);
}
void AdventureModeManager_174::vfunc_08(unk32 param1) {
switch (param1) {
case 1:
case 6:
this->mUnk_10.func_0201bb84(0x14, 2, 0x14);
this->mUnk_10.mUnk_18 = 1;
data_0204e5f8.func_0201b9a8(&this->mUnk_10);
break;
case 0:
case 2:
case 3:
case 4:
case 5:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
default:
break;
}
}
void AdventureModeManager_174::vfunc_0C(unk32 param1) {
switch (param1) {
case 1:
case 6:
if (this->mUnk_10.mUnk_0D == this->mUnk_10.mUnk_10) {
data_0204a088->func_ov000_02061230();
}
break;
case 0:
case 2:
case 3:
case 4:
case 5:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
default:
break;
}
}
void AdventureModeManager_174::vfunc_10(unk32 param1, unk32 param2) {
if (param2 != 1) {
return;
}
GetAdventureModeManager()->func_ov024_020c699c();
switch (param1) {
case 1:
case 6:
this->func_ov024_020c88f0();
this->mUnk_B8 = func_ov002_020b6cf4(&this->mUnk_0C, 0);
func_ov002_020b6d50(&this->mUnk_BC);
break;
case 2:
case 8:
data_0204a110.func_02019528();
data_0204a110.func_02018d78(3);
data_0204a088->func_ov000_02061248();
func_ov002_020b6d68(&this->mUnk_BC);
this->mUnk_B8 = func_ov002_020b6cf4(&this->mUnk_0C, 2);
break;
case 12:
case 13:
this->mUnk_B8 = func_ov002_020b6cf4(&this->mUnk_0C, 0);
break;
case 0:
case 3:
case 4:
case 5:
case 7:
case 9:
case 10:
case 11:
default:
break;
}
}
void AdventureModeManager_174::vfunc_18(unk32 param1) {
switch (param1) {
case 1:
this->mUnk_10.func_0201bb84(0x14, 2, 0x14);
this->mUnk_10.mUnk_18 = 1;
data_0204e5f8.func_0201b9a8(&this->mUnk_10);
break;
case 2:
this->mUnk_10.func_0201bb84(0x14, 2, 0x14);
this->mUnk_10.mUnk_18 = 0;
data_0204e5f8.func_0201b9a8(&this->mUnk_10);
break;
case 8:
case 12:
case 13:
default:
break;
}
}
void AdventureModeManager_174::vfunc_1C(unk32 param1) {
switch (param1) {
case 1:
case 2:
if (this->mUnk_10.mUnk_0D == this->mUnk_10.mUnk_10) {
data_0204a088->func_ov000_02061230();
}
break;
case 8:
case 12:
case 13:
default:
break;
}
}
void AdventureModeManager_174::vfunc_20(unk32 param1, unk32 param2) {
if (param2 != 1) {
return;
}
this->mUnk_B8 = 0;
switch (param1) {
case 1:
this->func_ov024_020c8b2c();
break;
case 2:
func_ov002_020b6d50(&this->mUnk_BC);
data_0204a088->func_ov000_02061248();
data_0204a110.func_02018d78(5);
GetAdventureModeManager()->func_ov024_020c555c(5);
GetAdventureModeManager()->func_ov024_020c53e8();
GetAdventureModeManager()->vfunc_38(SceneIndex_f_hyral, 0, 0, 0);
data_0204a110.func_02019528();
data_0204a110.func_02019538(0x0F, 1);
break;
case 8:
data_0204a110.func_02018d78(5);
func_ov002_020b6d50(&this->mUnk_BC);
data_0204a088->func_ov000_02061248();
data_0204a110.func_02019528();
data_0204a110.func_02019538(0x0F, 1);
data_0204a110.GetUnkD9C()->func_0201c494(0);
break;
default:
break;
}
}
void AdventureModeManager_174::vfunc_24() {}
THUMB_END
AdventureModeManager_174::~AdventureModeManager_174() {}