Files
st/include/MapObject/MapObjectDoorBase.hpp
T
Alessevan 93fd0610a0 CLLT and progress in TLKT (#132)
* feat: wip soontm

* feat: enhance TLTK

* feat: complete TLKT

* fix: refactor went wild

* fix: update MLCK

* fix: hmmm

* fix: continue reverse wrong refactor

* style: remove comment

* feat: delink destructors of ActorUnkTLKTnCLLT_Base
2026-08-14 15:49:43 +02:00

103 lines
3.0 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "Player/PlayerGet.hpp"
enum MapObjectDoorBaseState {
MapObjDoorBaseState_0 = 0,
MapObjDoorBaseState_1 = 1,
MapObjDoorBaseState_2 = 2,
MapObjDoorBaseState_3 = 3,
MapObjDoorBaseState_4 = 4,
MapObjDoorBaseState_5 = 5,
MapObjDoorBaseState_6 = 6,
MapObjDoorBaseState_7 = 7,
MapObjDoorBaseState_8 = 8,
MapObjDoorBaseState_MAX
};
class MapObjectDoorBase : public MapObject, public MapObject_UnkStruct1_Derived2 {
public:
/* 00 (base MapObject) */
/* 40 (base MapObject_UnkStruct1_Derived2) */
/* 68 */ UnkStruct_PlayerGet_ec mUnk_68;
/* 6C */ unk32 mUnk_6C;
/* 70 */ unk32 mUnk_70;
/* 74 */ unk32 mUnk_74;
/* 78 */ u16 mUnk_78;
/* 7A */ u16 mUnk_7A;
/* 7C */ u16 mUnk_7C;
/* 7E */ u16 mUnk_7E;
/* 80 */ unk16 mUnk_80;
/* 82 */ u16 mUnk_82;
/* 84 */ u16 mUnk_84;
/* 86 */ bool mUnk_86;
/* 87 */ bool mUnk_87;
/* 88 */ bool mUnk_88;
/* 89 */ bool mUnk_89;
/* 8A */ bool mUnk_8A;
/* 8B */ bool mUnk_8B;
/* 8C */ bool mUnk_8C;
/* 8D */ bool mUnk_8D;
/* 8E */ bool mUnk_8E;
/* 8F */ bool mUnk_8F;
/* 90 */ bool mUnk_90;
/* 91 */ bool mUnk_91;
/* 91 */ unk8 mUnk_92; // pad?
/* 91 */ unk8 mUnk_93; // pad?
/* 94 */
MapObjectDoorBase();
// data_ov031_02115008 (MapObject)
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
#ifdef DOORBASE_DTOR_NOINLINE
//! TODO: hacky trick to match function order (pch hint?)
/* 30 */ virtual ~MapObjectDoorBase() override;
#else
/* 30 */ virtual ~MapObjectDoorBase() override {}
#endif
// (MapObject_UnkStruct1_Derived2)
/* 04 */ virtual void vfunc2_04() override;
/* 08 */ virtual void vfunc2_08() override;
// (MapObject)
/* 40 */ virtual void vfunc_40();
/* 44 */ virtual void vfunc_44();
/* 48 */ virtual void vfunc_48();
/* 4C */ virtual void vfunc_4C();
/* 50 */ virtual void vfunc_50();
/* 54 */ virtual void vfunc_54();
/* 58 */ virtual void vfunc_58();
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2);
/* 60 */ virtual void vfunc_60();
/* 64 */ virtual bool vfunc_64();
/* 68 */ virtual bool vfunc_68();
/* 6C */ virtual bool vfunc_6C();
/* 70 */ virtual void vfunc_70();
/* 74 */ virtual void vfunc_74();
/* 78 */ virtual void vfunc_78();
/* 7C */ virtual void vfunc_7C();
/* 80 */ virtual void vfunc_80();
/* 84 */ virtual void vfunc_84(unk32 param1, VecFx32 *param2, unk16 *param3);
/* 88 */ virtual bool vfunc_88();
/* 8C */ virtual unk32 vfunc_8C();
/* 90 */
void func_ov031_020fbf10(bool param1, bool param2);
void func_ov031_020fcb78(s8 *param1, s8 param2);
void func_ov031_020fcd40();
void func_ov031_020fcf0c(unk32 param1);
bool func_ov031_020fcf30();
};
struct UnkStruct_ov031_021150b0 {
/* 00 */ u32 mUnk_00;
UnkStruct_ov031_021150b0(u32 val) :
mUnk_00(val) {}
};