mirror of
https://github.com/zeldaret/st
synced 2026-08-28 08:48:41 -04:00
93fd0610a0
* feat: wip soontm * feat: enhance TLTK * feat: complete TLKT * fix: refactor went wild * fix: update MLCK * fix: hmmm * fix: continue reverse wrong refactor * style: remove comment * feat: delink destructors of ActorUnkTLKTnCLLT_Base
35 lines
763 B
C++
35 lines
763 B
C++
#pragma once
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#include "Item/Item.hpp"
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#include "global.h"
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#include "nitro/fx.h"
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#include "types.h"
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class UnkStruct_027e0d34_04 {
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public:
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bool func_ov000_02093bc8(unk32 param1);
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};
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class UnkStruct_027e0d34 : public AutoInstance<UnkStruct_027e0d34> {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ UnkStruct_027e0d34_04 *mUnk_04;
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UnkStruct_027e0d34();
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// overlay 1
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static void Destroy();
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// overlay 31
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bool func_ov031_020d9758();
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bool func_ov031_020d97e4();
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bool func_ov031_020d97f4();
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void func_ov031_020d9844();
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void func_ov031_020d9854(VecFx32 *param1, fx32 param2);
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void func_ov031_020d994c();
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void func_ov031_020d996c();
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bool TryItemGive(ItemId itemId);
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};
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extern UnkStruct_027e0d34 *data_027e0d34;
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