mirror of
https://github.com/zeldaret/st
synced 2026-10-07 13:25:33 -04:00
9712128579
* feat: Decompile ctors, vfuncs and funcs * feat: Decompile funcs * feat: Add data and deal with bss etc * feat: Sync jp * feat: Add content to empty class * feat: Match vfunc_00 * fix: Actor/MapObject Profile macro access cleanup * feat: Overlay 63 cleanup * fix: Add "non-matching" comments on functions * fix: Remove comment
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "MapObject/MapObjectUnkSTAT.hpp"
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#include "Render/ModelRender.hpp"
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#include "Unknown/Common.hpp"
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#include "types.h"
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class MapObjectUnkMTJR : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */ ModelRender mUnk_40;
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/* A0 */ unk32 mUnk_A0;
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/* A4 */ volatile u16 mUnk_A4; // Probably a counter
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/* A6 */ u16 mUnk_A6; // Counter (mUnk_A4) bound
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/* A8 */ UnkSystem7 mUnk_A8;
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/* AC */ unk32 mUnk_AC;
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/* B0 */ unk32 mUnk_B0;
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MapObjectUnkMTJR();
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/* 00 */ virtual bool vfunc_00() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C() override;
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/* 14 */ virtual void vfunc_14() override;
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/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
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void func_ov063_02161254(unk32 param1);
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void func_ov063_02161288(void);
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};
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class MapObjectProfileUnkMTJR : public MapObjectProfileUnkSTAT_Base {
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public:
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/* 00 (base) */
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/* F8 */
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MapObjectProfileUnkMTJR();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkMTJR *GetProfile();
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};
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