Files
st/include/Actor/ActorUnkEFR3.hpp
T
Alessevan 68a8721665 Decompiling Actor NFSP (#117)
* feat: decompiling UnkNFSP

* feat: matching jp .data and enhance .text

* feat: match last function thx2yanis

* fix: reorder functions and localize symbols

* style: cleanup

* style: move default case
2026-07-20 01:27:39 +02:00

44 lines
961 B
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkEFR3_C4 : public Actor_C4 {
public:
ActorUnkEFR3_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual bool vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkEFR3 : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkEFR3();
/* 4C */ virtual ~ActorUnkEFR3() override;
void func_ov083_0215c534(void);
void func_ov083_0215c5d0(void);
};
class ActorProfileUnkEFR3 : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkEFR3();
~ActorProfileUnkEFR3();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkEFR3 *GetProfile();
};