Files
st/include/Actor/ActorUnkNORE.hpp
T
Alessevan 68a8721665 Decompiling Actor NFSP (#117)
* feat: decompiling UnkNFSP

* feat: matching jp .data and enhance .text

* feat: match last function thx2yanis

* fix: reorder functions and localize symbols

* style: cleanup

* style: move default case
2026-07-20 01:27:39 +02:00

40 lines
864 B
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkNORE_C4 : public Actor_C4 {
public:
ActorUnkNORE_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual bool vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkNORE : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkNORE();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 4C */ virtual ~ActorUnkNORE() override;
};
class ActorProfileUnkNORE : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkNORE();
~ActorProfileUnkNORE();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkNORE *GetProfile();
};