Files
st/include/Game/GameModeDownloadPlay.hpp
T
2026-07-15 21:53:02 +02:00

39 lines
788 B
C++

#pragma once
#include "Game/GameMode.hpp"
#include "Unknown/UnkStruct_0204a060.hpp"
#include "global.h"
#include "types.h"
class UnkStruct_ov001_020c46fc {
public:
/* 00000 (vtable) */
/* 00004 */ STRUCT_PAD(0x04, 0xAF054);
/* AF054 */
UnkStruct_ov001_020c46fc();
/* 00 */ virtual ~UnkStruct_ov001_020c46fc();
};
class GameModeDownloadPlay : public GameModeBase {
public:
/* 00 (base) */
/* 04 */ STRUCT_PAD(0x04, 0x48);
/* 48 */ UnkStruct_ov001_020c46fc *mUnk_48;
/* 4C */ STRUCT_PAD(0x4C, 0x6C);
/* 6C */
GameModeDownloadPlay();
/* 00 */ virtual ~GameModeDownloadPlay() override;
// overlay 1
void func_ov001_020c09dc();
static GameModeBase *Create();
// overlay 22
static GameModeBase *CreateInstance();
};