Files
st/include/Actor/ActorUnkGOCA_GOCB_GORK_GORM.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

145 lines
3.0 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
// --- Actor GOCA ---
class ActorUnkGOCA_C4 : public Actor_C4 {
public:
ActorUnkGOCA_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkGOCA : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkGOCA();
/* 4C */ virtual ~ActorUnkGOCA() override;
};
class ActorProfileUnkGOCA : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkGOCA();
~ActorProfileUnkGOCA();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkGOCA *GetProfile();
};
// --- Actor GOCB ---
class ActorUnkGOCB_C4 : public Actor_C4 {
public:
ActorUnkGOCB_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkGOCB : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkGOCB();
/* 4C */ virtual ~ActorUnkGOCB() override;
};
class ActorProfileUnkGOCB : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkGOCB();
~ActorProfileUnkGOCB();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkGOCB *GetProfile();
};
// --- Actor GORK ---
class ActorUnkGORK_C4 : public Actor_C4 {
public:
ActorUnkGORK_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkGORK : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkGORK();
/* 4C */ virtual ~ActorUnkGORK() override;
};
class ActorProfileUnkGORK : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkGORK();
~ActorProfileUnkGORK();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkGORK *GetProfile();
};
// --- Actor GORM ---
class ActorUnkGORM_C4 : public Actor_C4 {
public:
ActorUnkGORM_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkGORM : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkGORM();
/* 4C */ virtual ~ActorUnkGORM() override;
};
class ActorProfileUnkGORM : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkGORM();
~ActorProfileUnkGORM();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkGORM *GetProfile();
};