Files
st/include/Actor/Actor.hpp
T
Yanis 550f01708e Overlay 110 - PlayerGet (#2)
* delink overlay 110

* mangled functions names in symbols

* improve how versions are defined in the compiler's command

* add version-exclusive function + fix data_ov110_021861ec size

* match .rodata

* dsd sig apply

* progress

* vfunc_18 & func_ov110_02185d3c + format

* symbols renames

* remove force_data pragma

* started func_ov110_02184a40

* improve vfunc_18 match thanks to nepecam

* fixed relocs issues

* match func_ov110_02186b8c

* continue the awful function (and rename the folder)

* format

* build issues

* almost match func_ov110_02184a40!!!

* start vfunc_10 + misc

* vfunc_10 progress (91%)

* symbol fix

* vfunc_10 big switch fix

* turn some structs into a class

* update symbols

* vfunc_10 prog, move func_ov110_02185da4 to itemmanaager and some docs/cleanup

* progress on playerget and itemmanager

* fix build issues

* remove accidental header from merge and name mUnk_60

* add hex value comment in item id enum

* random stuff

* started vfunc_0c

* move externs around

* match/docs stuff related to item usage in PlayerGet

* format

* vfunc_10 version diff

* improve func_ov110_02186b8c handling and fix broken matches

* vfunc_0c small improvements

* progress on item manager

* complete item manager and add upgrade capacities

* some cleanup

* header cleanup

* match data (kind of)

* symbol naming

* name more symbols 1

* name more symbols 2

* name more symbols 3

* more jp syncing

* mystery actor stuff

* rename the file and fix build errors
2025-08-06 12:12:32 +02:00

142 lines
3.8 KiB
C++

#pragma once
#include "Actor/ActorId.hpp"
#include "System/SysNew.hpp"
#include "global.h"
#include "nitro/math.h"
#include "types.h"
class Actor_5c {
public:
/* 00 */ Vec3p mUnk_00;
/* 0c */ s16 mUnk_0c;
/* 0e */ unk16 mUnk_0e; // padding?
/* 10 */
Actor_5c() {};
void func_ov000_020975f8();
};
class UnkStruct_ov000_020b539c_30 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk8 mUnk_08[0x18 - 0x08];
/* 1c */ unk8 mUnk_18;
/* 1c */ unk8 mUnk_19;
/* 1c */ unk16 mUnk_1a;
/* 1c */ unk16 mUnk_1c;
/* 1e */ u16 mUnk_1e;
/* 20 */
};
class UnkStruct_ov000_020b539c {
public:
/* 00 */ unk8 mUnk_00[0x30];
/* 30 */ UnkStruct_ov000_020b539c_30 *mUnk_30;
/* 34 */
void func_02028cdc(Actor_5c *param1, unk32 param2);
};
class Actor_34 {
public:
/* 00 */ unk32 mUnk_00;
/* 00 */ unk32 mUnk_04;
/* 00 */ unk32 mUnk_08;
/* 00 */ unk32 mUnk_0c;
};
class Actor : public SysObject {
public:
/* 00 (vtable) */
/* 04 */ Vec3p mPos;
/* 10 */ Vec3p mPrevPos;
/* 1c */ Vec3p mVel;
/* 28 */ u16 mAngle;
/* 2a */ unk16 mUnk_2a;
/* 2c */ unk32 mUnk_2c; // gravity?
/* 30 */ unk32 *mUnk_30;
/* 34 */ Actor_34 *mUnk_34;
/* 38 */ unk32 *mUnk_38;
/* 3c */ unk32 mUnk_3c;
/* 40 */ void *mUnk_40; // pointer to `Actor_c4`
/* 44 */ u16 mUnk_44;
/* 46 */ unk16 mUnk_46;
/* 48 */ unk16 mUnk_48;
/* 4a */ unk8 mUnk_4a;
/* 4a */ unk8 mUnk_4b;
/* 4c */ unk16 mUnk_4c;
/* 4e */ s16 mUnk_4e;
/* 50 */ volatile u16 mUnk_50;
/* 52 */ u16 mUnk_52;
/* 54 */ unk32 mUnk_54;
/* 58 */ unk32 mUnk_58;
/* 5c */ Actor_5c mUnk_5c;
/* 6c */ u16 mUnk_6c; // actor user id?
/* 6e */ u16 mUnk_6e;
/* 70 */ unk32 mUnk_70;
/* 74 */ unk16 mUnk_74;
/* 76 */ u16 mUnk_76;
/* 78 */ unk32 mUnk_78;
/* 7c */ unk32 mUnk_7c;
/* 80 */ s16 mUnk_80;
/* 80 */ unk16 mUnk_82;
/* 84 */ unk32 mUnk_84;
/* 88 */ unk32 mUnk_88;
/* 8c */ unk32 mUnk_8c;
/* 90 */ UnkStruct_ov000_020b539c_30 *mUnk_90;
/* 94 */
/* 00 */ virtual void vfunc_00(Vec3p *param1);
/* 04 */ virtual bool vfunc_04();
/* 08 */ virtual unk16 vfunc_08();
/* 0c */ virtual unk8 vfunc_0c();
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual unk32 vfunc_18();
/* 1c */ virtual void vfunc_1c();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24();
/* 28 */ virtual void vfunc_28();
/* 2c */ virtual void vfunc_2c();
/* 30 */ virtual void vfunc_30();
/* 34 */ virtual unk32 vfunc_34();
/* 38 */ virtual unk32 vfunc_38(unk32 param1);
/* 3c */ virtual bool vfunc_3c(unk32 param2, Vec3p *param3);
/* 40 */ virtual void vfunc_40();
/* 44 */ virtual void vfunc_44();
/* 48 */ virtual void vfunc_48();
/* 4c */ virtual ~Actor();
/* 54 */
Actor();
void func_ov000_0209848c(UnkStruct_ov000_020b539c_30 *param1);
void func_ov000_020984b0();
void func_ov000_020984b4();
void func_ov000_020984b8();
void func_ov000_020984bc();
void func_ov000_020984c0();
void func_ov000_020984c4();
unk32 func_ov000_020984c8();
void func_ov000_020984d0();
void func_ov000_020984f0();
unk32 func_ov000_02098910(unk32 param1, unk32 param2);
s32 func_ov000_02098518(unk32 *param1);
void func_ov000_0209853c();
s32 func_ov000_02098554();
s16 func_ov000_0209856c();
s8 func_ov000_02098578();
s32 func_ov000_02098584();
s32 func_ov000_020985f0(void *param1);
void func_ov000_0209862c(unk32 param1);
void func_ov000_020973f4(UnkStruct_ov000_020b539c *param1, ActorId param2, Actor_5c param3);
void func_ov000_020989e0();
void func_ov017_020bf5c4(Vec3p *param1, unk32 param2, unk32 param3, unk32 param4, unk32 param5);
};
extern UnkStruct_ov000_020b539c data_ov000_020b539c;