Files
st/include/Unknown/UnkStruct_027e0958.hpp
T
Alessevan ce24ddfc4e Improvements in SWBM (#133)
* feat: improvements in SWBM

* feat: improvements

* feat: increase matching for jp version

* feat: add vfuncs from fields' classes

* feat: improve matching

* feat: rename parameters to reflect staticness of the function

* refactor: change mangled name

* feat: remove unused variable from bss

* style: explicite parenthesis

* feat: better matching

* feat: replace if/else by a switch statement
2026-08-14 16:37:50 +02:00

21 lines
444 B
C++

#pragma once
#include "Player/PlayerGet.hpp"
#include "types.h"
class UnkStruct_027e0958 : public AutoInstance<UnkStruct_027e0958> {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e0958();
~UnkStruct_027e0958() {}
// overlay 0
static UnkStruct_027e0958 *Create();
static void Destroy();
void func_ov000_02058fc4(UnkStruct_PlayerGet_74_base *param1, VecFx32 *param2);
};
extern UnkStruct_027e0958 *data_027e0958;