Files
st/include/Actor/ActorUnkNSSW.hpp
T
Alessevan 1634c50231 Decompiling SWSW (#144)
* feat: init decompiling

* feat: increase matching

* feat: better matching

* feat: match up jp

* fix: used ifdef instand of if

* doc: more explicit comment

Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>

* style: add brackets for switch cases which define variables

---------

Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
2026-08-24 18:41:00 +02:00

78 lines
2.1 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "MapObject/MapObjectUnkSWSW.hpp"
#include "global.h"
#include "types.h"
class ActorUnkNSSW_C4 : public Actor_C4 {
public:
ActorUnkNSSW_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual bool vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkNSSW : public Actor {
public:
/* 000 (base) */
/* 094 */ STRUCT_PAD(0x094, 0x0BC);
/* 0BC */ unk32 mUnk_0BC;
/* 0C0 */ STRUCT_PAD(0x0C0, 0x184);
#if IS_JP
/* 184 */ STRUCT_PAD(0x184, 0x190);
/* 190 */ MapObjectUnkSWSW *mUnk_184_eur;
/* 194 */ MapObjectUnkSWSW *mUnk_188_eur;
#else
/* 184 */ MapObjectUnkSWSW *mUnk_184_eur;
/* 188 */ MapObjectUnkSWSW *mUnk_188_eur;
#endif
/* 18C */
ActorUnkNSSW();
/* 4C */ virtual ~ActorUnkNSSW() override;
void func_ov032_0211fefc(void);
void func_ov032_0211ff10(void);
void func_ov032_0211ff38(void);
void func_ov032_02120118(void);
void func_ov032_02120190(void);
void func_ov032_0212025c(void);
void func_ov032_021202d8(void);
void func_ov032_021203fc(void);
void func_ov032_0212074c(void);
void func_ov032_02120880(void);
void func_ov032_02120894(void);
void func_ov032_02120b34(void);
void func_ov032_02120b6c(void);
void func_ov032_02120b7c(void);
void func_ov032_02120bc0(void);
void func_ov032_02120bfc(void);
void func_ov032_02120c64(MapObjectUnkSWSW *param1);
void func_ov032_02120cf0(void);
void func_ov032_02120d24(void);
void func_ov032_02120d60(void);
void func_ov032_02120d7c(void);
void func_ov032_02120dbc(void);
void func_ov032_02120df8(void);
void func_ov032_02120e4c(void);
};
class ActorProfileUnkNSSW : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkNSSW();
~ActorProfileUnkNSSW();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkNSSW *GetProfile();
};