Files
st/include/Player/Player.hpp
T
Yanis 804b25cb90 Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
2026-02-18 22:23:42 +01:00

19 lines
396 B
C++

#pragma once
#include "nitro/math.h"
#include "types.h"
// incomplete
class PlayerActor {
public:
/* 00 */ Vec3p mPos;
/* 0C */ Vec3p mPrevPos;
/* 18 */ Vec3p mVel;
/* 24 */ Vec3p mAccel;
/* 30 */ u16 mAngle;
/* 32 */ u8 mInvincibilityTimer;
/* 33 */ u8 mInvincibilityIconTimer; // the blinking icon on top-screen
void func_ov001_020bc820(); // TODO: params
};