mirror of
https://github.com/zeldaret/st
synced 2026-07-01 11:58:57 -04:00
804b25cb90
* match UnkStruct_ov000_020b4f84_00_Base * lots of random stuff * match other funcs from game.cpp * data_02049a2c -> gGame, UnkStruct_02049a2c -> Game * match operator new * fix regressions * fix some warnings * another round of random things * another round of random things 2 * complete slots column in overlays.md * add scene indices * gamemode stuff * misc stuff * fix build issues * document random things * fix regressions * final round of random things (for now)
21 lines
384 B
C
21 lines
384 B
C
#ifndef _NNS_FONT_H
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#define _NNS_FONT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct Font_UnkStruct1 {
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/* 00 */ void *mpFINF; // pointer to the FINF section of the FNTR file
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/* 04 */ void *mUnk_04; // pointer to a function
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/* 08 */
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} Font_UnkStruct1;
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void func_020090b0(Font_UnkStruct1 *pFont_UnkStruct1, void *pFontFile);
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#ifdef __cplusplus
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}
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#endif
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#endif
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