Files
st/include/nns/text.h
T
Yanis 804b25cb90 Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
2026-02-18 22:23:42 +01:00

60 lines
1.5 KiB
C

#ifndef _NNS_TEXT_H
#define _NNS_TEXT_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Text_UnkStruct2;
struct Text_UnkStruct4;
typedef void (*Text_UnkCallback1)(Text_UnkStruct2 *param1, void *param2, unk32 param3, unk32 param4, unk32 param5,
Text_UnkStruct4 *param6);
typedef void (*Text_UnkCallback2)(Text_UnkStruct2 *param1, unk32 param2);
typedef void (*Text_UnkCallback3)(Text_UnkStruct2 *param1, unk32 param2, unk32 param3, unk32 param4, unk32 param5,
unk32 param6);
typedef struct Text_UnkStruct5 {
/* 00 */ unk8 unk_00;
/* 01 */ unk8 unk_01;
/* 02 */ unk8 unk_02;
} Text_UnkStruct5;
typedef struct Text_UnkStruct4 {
/* 00 */ Text_UnkStruct5 *unk_00;
/* 04 */ void *unk_04;
} Text_UnkStruct4;
typedef struct Text_UnkStruct3 {
/* 00 */ Text_UnkCallback1 func_00;
/* 04 */ Text_UnkCallback2 func_04;
/* 08 */ Text_UnkCallback3 func_08;
} Text_UnkStruct3;
typedef struct Text_UnkStruct2 {
/* 00 */ void *unk_00;
/* 04 */ unk32 unk_04;
/* 08 */ unk32 unk_08;
/* 0C */ unk8 unk_0C;
/* 0D */ unk8 unk_0D;
/* 0E */ unk8 unk_0E;
/* 0F */ unk8 unk_0F;
/* 10 */ unk32 unk_10;
/* 14 */ Text_UnkStruct3 *unk_14;
} Text_UnkStruct2;
typedef struct Text_UnkStruct1 {
/* 00 */ Text_UnkStruct2 *unk_00;
/* 04 */ void *unk_04;
/* 08 */ unk32 unk_08;
/* 0C */ unk32 unk_0C;
} Text_UnkStruct1;
#ifdef __cplusplus
}
#endif
#endif