mirror of
https://github.com/zeldaret/st
synced 2026-05-24 07:10:56 -04:00
804b25cb90
* match UnkStruct_ov000_020b4f84_00_Base * lots of random stuff * match other funcs from game.cpp * data_02049a2c -> gGame, UnkStruct_02049a2c -> Game * match operator new * fix regressions * fix some warnings * another round of random things * another round of random things 2 * complete slots column in overlays.md * add scene indices * gamemode stuff * misc stuff * fix build issues * document random things * fix regressions * final round of random things (for now)
21 lines
355 B
C
21 lines
355 B
C
#ifndef _C_STRING_H
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#define _C_STRING_H
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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size_t strlen(const char *str);
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char *strcpy(char *dest, const char *src);
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char *strncpy(char *dest, const char *src, size_t num);
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int strcmp(char *str1, char *str2);
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int strncmp(char *str1, char *str2, size_t num);
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#ifdef __cplusplus
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}
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#endif
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#endif
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