mirror of
https://github.com/zeldaret/st
synced 2026-05-24 07:10:56 -04:00
59a312e30a
* set the right base class size * actor and map object changes * rename id getters functions * document unknown file system used in mapobjectprofile * start to document MapObjectProfile
39 lines
871 B
C++
39 lines
871 B
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectUnkBLCC : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */
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MapObjectUnkBLCC();
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/* 30 */ virtual ~MapObjectUnkBLCC() override;
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void func_ov031_02109ac4(void);
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void func_ov031_02109b94(void);
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void func_ov031_02109c3c(void);
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void func_ov031_02109c54(void);
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void func_ov031_02109c74(void);
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void func_ov031_02109c98(void);
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void func_ov031_02109e74(void);
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};
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class MapObjectProfileUnkBLCC : public MapObjectProfile {
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public:
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/* 00 (base) */
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MapObjectProfileUnkBLCC();
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~MapObjectProfileUnkBLCC();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkBLCC *GetProfile();
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};
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