Files
st/include/Game/GameMode.hpp
T
Yanis 1713ffc43b Decompile MainSelect overlay (#8)
* Decompile MainSelect overlay (~90%)

* cleanup

* jp delinks

* fixed build and linking errors
2026-01-11 01:31:08 +01:00

27 lines
629 B
C++

#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class GameModeBase : public SysObject {
public:
/* 00 (vtable) */
/* 04 */
GameModeBase();
// data_02044018 vtable
/* 00 */ virtual ~GameModeBase();
/* 08 */ virtual void vfunc_08(unk32 param1, unk32 param2, unk32 param3);
/* 0C */ virtual void vfunc_0C() = 0;
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1C */ virtual void vfunc_1C();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24();
/* 28 */
void func_02018374(void);
};