mirror of
https://github.com/zeldaret/st
synced 2026-06-12 13:35:06 -04:00
ed672be03f
* Decompile Title overlay * math structs as cpp when applicable * fixes and improvements * regressions fix 1 * regressions fix 2
21 lines
414 B
C++
21 lines
414 B
C++
#pragma once
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#include "Game/GameModeManager.hpp"
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e0954 {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ unk32 mUnk_04;
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/* 08 */ unk32 mUnk_08;
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/* 0C */ unk32 mUnk_0C;
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/* 10 */ unk32 mUnk_10;
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/* 14 */ GameModeManagerBase_104_04 mUnk_14;
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UnkStruct_027e0954();
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~UnkStruct_027e0954();
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};
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extern UnkStruct_027e0954 *data_027e0954;
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