Files
st/include/Unknown/UnkStruct_02049b80.hpp
T
Yanis f0dfb70749 Decompile overlay 1 (Part 4) (#97)
* UnkStruct_027e095c_001 OK

* UnkStruct_027e095c_001 OK (JP)

* SysNew_001 OK

* SaveManager_001 98%

* UnkStruct_027e09bc_001 OK

* MapObjectManager_001 OK

* ActorManager_001 OK

* remove useless thumb pragmas

* ItemManager_001 OK

* fix regressions

* fix build issues
2026-07-02 20:56:08 +02:00

22 lines
502 B
C++

#pragma once
#include "types.h"
class UnkStruct_02049b80 {
public:
/* 00*/ unk32 mUnk_00;
/* 04*/ unk32 mUnk_04;
/* 08*/ void *mUnk_08;
/* 0C */ unk32 mUnk_0C[2];
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1C */ unk16 mUnk_1C[2];
UnkStruct_02049b80();
void func_02013ecc(unk32 param1, UnkCallback param2, unk32 param3);
void func_02013ee8(unk32 param1, unk32 param2);
void func_02013f80(unk32 param1);
};
extern UnkStruct_02049b80 data_02049b80;