mirror of
https://github.com/zeldaret/st
synced 2026-10-27 20:32:18 -04:00
f6a7b43b15
* feat: begin decompiling * feat: update * feat: update * feat: progress decompiling * feat: increase matching * refactor: change unk32 -> fx32 * feat: increase matching * refactor: use appropriate function * fix: use new name for CANS * feat: use Copy macro for UnkStackStruct2 and match function * refactor: replace strange bitshifts by division
193 lines
5.8 KiB
C++
193 lines
5.8 KiB
C++
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorLobarrierShield.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "Actor/ActorUnkZLSL_ZSRS.hpp"
|
|
#include "Actor/Actor_Derived1.hpp"
|
|
#include "Physics/Cylinder.hpp"
|
|
#include "Render/ModelRender.hpp"
|
|
#include "Unknown/UnkStruct_ov031_Items.hpp"
|
|
#include "global.h"
|
|
#include "nitro/fx.h"
|
|
#include "nitro/types.h"
|
|
#include "nns/g3d/g3d.h"
|
|
#include "types.h"
|
|
|
|
// Try to match vfunc_0C but poor results
|
|
struct UnkStruct_02162ea8_vfunc_0C {
|
|
/* 00 */ union {
|
|
unk32 mUnk_00;
|
|
Vec2bCpp vec;
|
|
};
|
|
/* 04 */ union {
|
|
unk32 mUnk_04;
|
|
struct {
|
|
u8 mUnk_04_0;
|
|
u8 mUnk_04_1;
|
|
u8 mUnk_04_2;
|
|
u8 mUnk_04_3;
|
|
};
|
|
};
|
|
};
|
|
|
|
class UnkStruct_ov063_02162ea8 : public UnkStruct_ov031_Items_00 {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 04 */ PAD(0x4, 0x8);
|
|
/* 08 */ VecFx32 mUnk_08;
|
|
/* 14 */
|
|
|
|
UnkStruct_ov063_02162ea8();
|
|
|
|
/* 00 */ virtual ~UnkStruct_ov063_02162ea8();
|
|
/* 08 */ virtual bool vfunc_08(const UnkStruct_ov031_020f3310 *param1, unk32 param2) override;
|
|
/* 0C */ virtual bool vfunc_0C(RefStruct ref, UnkStruct_ov031_020e54d4 *param2, const VecFx32 *param3,
|
|
const VecFx32 *param4) override;
|
|
};
|
|
|
|
class UnkStruct_ov063_02162ee8 : public UnkStruct_ov000_020b3268 {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 60 */ PAD(0x60, 0x6C);
|
|
/* 6C */ unk32 mUnk_6C;
|
|
/* 70 */ unk32 mUnk_70;
|
|
/* 74 */ unk32 mUnk_74;
|
|
/* 78 */
|
|
|
|
UnkStruct_ov063_02162ee8(G3d_Model *pModel);
|
|
};
|
|
|
|
class UnkStruct_ov063_02162f14 : public UnkStruct_ov000_020b31f0 {
|
|
public:
|
|
/* 2C */
|
|
/* 2C */ UnkSystem5 mUnk_2C;
|
|
/* 4C */ unk32 mUnk_4C;
|
|
/* 50 */ PAD(0x50, 0x7C);
|
|
/* 7C */ UnkSystem5 mUnk_7C;
|
|
/* 9C */ unk32 mUnk_9C;
|
|
|
|
UnkStruct_ov063_02162f14(ModelRender *param3, UnkActorFileSystem2 *param4) :
|
|
UnkStruct_ov000_020b31f0(&mUnk_2C, &mUnk_7C, param3, param4),
|
|
mUnk_2C(&mUnk_4C, NULL),
|
|
mUnk_7C(&mUnk_9C, NULL) {
|
|
if (param4 != NULL) {
|
|
mUnk_7C.mpModel = mUnk_10;
|
|
mUnk_2C.mpModel = mUnk_10;
|
|
}
|
|
}
|
|
|
|
/* 38 */ virtual void vfunc_38(unk32 param1, unk32 param2) override;
|
|
/* 3C */ virtual void vfunc_3C(void) override;
|
|
};
|
|
|
|
class ActorLobarrier;
|
|
|
|
class UnkStruct_ov063_02162e88 : public Actor_9C {
|
|
public:
|
|
/* 20 */ ActorLobarrier *mUnk_20;
|
|
/* 24 */
|
|
|
|
UnkStruct_ov063_02162e88(ActorLobarrier *param1);
|
|
|
|
/* 04 */ virtual unk32 vfunc_04(RefStruct param1, unk32 param2, unk32 param3, unk32 *param4) override;
|
|
};
|
|
|
|
enum ActorLobarrierState_ {
|
|
ActorLobarrierState_Idle = 0, // left/right moves
|
|
ActorLobarrierState_Chasing = 1, // fast moves to be in front of Link
|
|
ActorLobarrierState_Dying = 2,
|
|
ActorLobarrierState_LinkInRange = 3,
|
|
ActorLobarrierState_Stunned = 4, // hit by the boomerang for instance
|
|
ActorLobarrierState_RisingShield = 5, // Counter boomerang
|
|
ActorLobarrierState_Hitting = 6, // try to hit Link
|
|
ActorLobarrierState_Fleeing = 7,
|
|
ActorLobarrierState_Rotating = 8,
|
|
ActorLobarrierState_LosingShield = 9,
|
|
ActorLobarrierState_10 = 10,
|
|
ActorLobarrierState_Max
|
|
};
|
|
|
|
class ActorLobarrier : public Actor_Derived2 {
|
|
public:
|
|
/* 000 (base) */
|
|
/* 0AE */ PAD(0xAE, 0xB0);
|
|
/* 0B0 */ UnkStruct_ov063_02162ee8 mUnk_0B0;
|
|
/* 128 */ UnkStruct_ov063_02162f14 mUnk_128;
|
|
/* 1C8 */ PAD(0x1C8, 0x1F4);
|
|
/* 1F4 */ Actor_Derived1_94 mUnk_1F4;
|
|
/* 200 */ UnkStruct_ov063_02162e88 mUnk_200;
|
|
/* 224 */ UnkStruct_ActorLobarrier_224 mUnk_224;
|
|
/* 234 */ Timer mUnk_234;
|
|
/* 238 */ Timer mUnk_238;
|
|
/* 23C */ UnkStruct_ov063_02162ea8 mUnk_23C;
|
|
/* 250 */ VecFx32 mUnk_250;
|
|
/* 25C */ VecFx32 mUnk_25C;
|
|
/* 268 */ ActorLobarrierShield *shield;
|
|
/* 26C */ fx16 mUnk_26C; // Some kind of angle, probably
|
|
/* 26E */ PAD(0x26E, 0x270);
|
|
/* 270 */ fx32 mUnk_270;
|
|
/* 274 */ u16 mUnk_274;
|
|
/* 276 */ s8 mUnk_276;
|
|
/* 277 */ s8 mUnk_277;
|
|
/* 278 */
|
|
|
|
ActorLobarrier();
|
|
|
|
/* 10 */ virtual void vfunc_10(Cylinder *param1) override;
|
|
/* 18 */ virtual bool Init(unk32 param1) override;
|
|
/* 1C */ virtual void Setup() override;
|
|
/* 20 */ virtual void Update() override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
|
|
|
|
void func_ov063_02158424();
|
|
void SetState(ActorState state);
|
|
void func_ov063_02158490();
|
|
void func_ov063_02158b0c();
|
|
void func_ov063_02158b34();
|
|
void func_ov063_02158b98();
|
|
void func_ov063_02158d40();
|
|
void func_ov063_02158db0();
|
|
void func_ov063_021590c8();
|
|
void func_ov063_02159100();
|
|
void func_ov063_021591f4();
|
|
void func_ov063_02159258();
|
|
void func_ov063_02159408();
|
|
void func_ov063_02159494();
|
|
void func_ov063_021595a4();
|
|
void func_ov063_02159618();
|
|
void func_ov063_02159714();
|
|
void func_ov063_02159784();
|
|
void func_ov063_021598fc();
|
|
void func_ov063_021599e4();
|
|
void func_ov063_02159ca8();
|
|
void func_ov063_02159d68();
|
|
void func_ov063_02159dfc();
|
|
void func_ov063_02159e1c();
|
|
void func_ov063_02159e20();
|
|
void func_ov063_02159ec0();
|
|
unk32 func_ov063_02159f3c(unk32 param1);
|
|
unk32 func_ov063_0215a0f0();
|
|
unk32 func_ov063_0215a2c0();
|
|
void func_ov063_0215a428();
|
|
unk32 func_ov063_0215a474();
|
|
unk32 func_ov063_0215a514();
|
|
unk32 func_ov063_0215a56c(unk32 param1);
|
|
void func_ov063_0215a5a0(VecFx32 *param1);
|
|
unk32 func_ov063_0215a5bc();
|
|
unk32 func_ov063_0215a5d8();
|
|
static void func_ov063_0215a678(ActorLobarrier *param1, UnkStruct_func_ov063_0215a678 *param2);
|
|
};
|
|
|
|
class ActorProfileLobarrier : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileLobarrier();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileLobarrier *GetProfile();
|
|
};
|