mirror of
https://github.com/zeldaret/st
synced 2026-08-05 09:34:10 -04:00
f90c7cd531
* feat: decompiling skdo * feat: update * fix: match back .data of doors * feat: fully decompiled SWCH for eur missing bss for JP * feat: increase matching code * feat: decompile most part of SCCN * feat: update * feat: progress sccn jap data * feat: progress decompiling * fix: build issues * feat: increase matching * refactor: rename BLST to Blast * feat: increase grss * refactor: rename unkgrss to grass * refactor: rename id * refactor: change to fx32 * feat: complete RMTG actor * refactor: use ARRAY_LENGTH macro
46 lines
994 B
C++
46 lines
994 B
C++
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "MapObject/MapObject.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkSCCN_B8 {
|
|
public:
|
|
/* 00 (vtable) */
|
|
/* 04 */ ActorRef mUnk_04;
|
|
/* 08 */ VecFx32 *mUnk_08;
|
|
/* 0C */ MapObject_10 *mUnk_0C;
|
|
/* 10 */
|
|
|
|
ActorUnkSCCN_B8(); // func_ov000_0207ec88 set all fields to 0
|
|
|
|
// data_ov000_020b287c
|
|
/* 00 */ virtual ~ActorUnkSCCN_B8(); // func_ov000_0207eca8 & func_ov000_0207ecd8
|
|
/* 08 */ virtual void vfunc_08(); // func_ov000_0207ed84
|
|
};
|
|
|
|
class ActorUnkSCCN : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */ MapObject_10 mUnk_94;
|
|
/* B8 */ ActorUnkSCCN_B8 mUnk_B8;
|
|
/* C8 */
|
|
|
|
ActorUnkSCCN();
|
|
|
|
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
|
|
};
|
|
|
|
class ActorProfileUnkSCCN : public ActorProfile {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkSCCN();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkSCCN *GetProfile();
|
|
};
|