Files
st/include/Actor/ActorUnkTGTZ.hpp
T
Alessevan f1c7b3cc72 Decompiling NTTZ actor and part of TGTZ (#121)
* feat: decompiling NTTZ

* feat: progress TGTZ

* feat: progress

* style: cleanup

* feat: name parameter in header

* refactor: cleanup unused class

* feat: increase sinit

* feat: remove extern
2026-07-24 02:36:43 +02:00

80 lines
2.1 KiB
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "ActorUnkNTTZ.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTGTZ_ModelRender : public ModelRender_Derived1 {
public:
/* 00 (base) */
/* 6C */
ActorUnkTGTZ_ModelRender(G3d_Model *pModel, unk32 param2, void *param3) :
ModelRender_Derived1(pModel, param2, param3) {}
};
class ActorUnkTGTZ : public Actor {
public:
/* 000 (base) */
#if IS_JP
/* 094 */ UnkSystem6_Derived2 mUnk_094;
/* 09C */ bool mUnk_09C;
#else
/* 094 */ ActorUnkTGTZ_ModelRender mUnk_094;
/* 100 */ STRUCT_PAD(0x100, 0x190);
#endif
/* 190 */ Mat3p mUnk_190;
/* 1B4 */ ActorUnkNTTZ *mUnk_1B4;
/* 1B8 */ unk32 mUnk_1B8;
/* 1BC */ unk32 mUnk_1BC;
/* 1C0 */ volatile u16 mUnk_1C0;
/* 1C2 */ u16 mUnk_1C2;
/* 1CC */ fx32 mUnk_1C4;
/* 1C8 */ UnkStruct_ov019_020d24c8_28_258_00 *mUnk_1C8;
/* 1CC */ unk32 mUnk_1CC;
/* 1D0 */ volatile u16 mUnk_1D0;
/* 1D2 */ u16 mUnk_1D2;
/* 1D4 */ u16 mUnk_1D4;
/* 1D6 */ u16 mUnk_1D6;
/* 1D8 */ bool mUnk_1D8;
/* 1DC */ ActorRef mUnk_1DC;
/* 1E0 */
ActorUnkTGTZ();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void vfunc_24() override;
/* 30 */ virtual void vfunc_2C(unk32 param1) override;
/* 34 */ virtual void vfunc_30(Actor_vfunc_30 *param1) override;
bool IsInternalTimerOut() {
if (this->mUnk_1D0 < this->mUnk_1D2) {
++this->mUnk_1D0;
return false;
}
return true;
}
void func_ov031_020f6984();
static void func_ov031_020f6e5c(ActorRef param1);
static void func_ov031_020f6ea8(ActorRef *param0, u16 param1, const VecFx32 *param2, s16 param3, u16 param4);
void func_ov031_020f6f20(unk32 param1);
void func_ov031_020f7358();
void func_ov031_020f73e4();
void func_ov031_020f73f0();
};
class ActorProfileUnkTGTZ : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkTGTZ();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTGTZ *GetProfile();
};