Files
st/include/Actor/ActorUnkTLKT.hpp
T
Alessevan f90c7cd531 Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00

81 lines
2.4 KiB
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "MapObject/MapObjectDoorBase.hpp"
#include "global.h"
#include "types.h"
enum ActorUnkTLKTState_ {
ActorUnkTLKTState_0 = 0,
ActorUnkTLKTState_1 = 1,
ActorUnkTLKTState_2 = 2,
ActorUnkTLKTState_3 = 3,
ActorUnkTLKTState_4 = 4,
ActorUnkTLKTState_MAX
};
class ActorUnkTLKT_Base : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTLKT_Base(); // func_ov031_020e3da0
/* 18 */ virtual bool vfunc_18(unk32 param1) override; // func_ov031_020e3e18
/* 1C */ virtual void vfunc_1C() override; // func_ov031_020e3e44
/* 20 */ virtual void vfunc_20() override; // func_ov031_020e3e84
/* 24 */ virtual void vfunc_24() override; // func_ov031_020e3ed8
// /* 4C */ virtual ~ActorUnkTLKT_Base() override; // func_ov031_020e40a8 & func_ov031_020e40bc
/* 54 */ virtual void vfunc_54(); // func_ov031_020e3f50
/* 58 */ virtual void vfunc_58(); // func_ov031_020e4074
/* 5C */ virtual void vfunc_5C(); // func_ov031_020e4078
/* 60 */ virtual void vfunc_60(ActorState state); // func_ov031_020e407c
void func_ov031_020e3e6c();
};
class ActorUnkTLKT_9C : public MapObject_UnkStruct1 {
public:
/* 00 (base) */
/* 08 */
ActorUnkTLKT_9C() {
this->mUnk_04 = 0xFFFFFFFF;
}
// data_ov031_02112eec
/* 00 */ virtual void vfunc2_00() override;
};
class ActorUnkTLKT : public ActorUnkTLKT_Base {
public:
/* 00 (base) */
/* 94 */ STRUCT_PAD(0x94, 0x9C);
/* 9C */ ActorUnkTLKT_9C mUnk_9C;
/* A4 */
ActorUnkTLKT();
/* 24 */ virtual void vfunc_24() override; // func_ov031_020e41ec
/* 4C */ virtual ~ActorUnkTLKT() override;
/* 58 */ virtual void vfunc_58() override; // func_ov031_020e4238
/* 60 */ virtual void vfunc_60(ActorState state) override; // func_ov031_020e4320
/* 64 */ virtual void vfunc_64(); // func_ov031_020e42ac
/* 68 */ virtual void vfunc_68(); // func_ov031_020e42f0
void func_ov031_020e4274();
void func_ov031_020e4514();
};
class ActorProfileUnkTLKT : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkTLKT();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTLKT *GetProfile();
};