mirror of
https://github.com/zeldaret/st
synced 2026-08-06 09:53:03 -04:00
f90c7cd531
* feat: decompiling skdo * feat: update * fix: match back .data of doors * feat: fully decompiled SWCH for eur missing bss for JP * feat: increase matching code * feat: decompile most part of SCCN * feat: update * feat: progress sccn jap data * feat: progress decompiling * fix: build issues * feat: increase matching * refactor: rename BLST to Blast * feat: increase grss * refactor: rename unkgrss to grass * refactor: rename id * refactor: change to fx32 * feat: complete RMTG actor * refactor: use ARRAY_LENGTH macro
83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
#pragma once
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#include "Item/Item.hpp"
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#include "MapObject/MapObject.hpp"
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#include "Render/ModelRender.hpp"
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#include "Unknown/Common.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectTreasureSpawned_74 : public ModelRender {
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public:
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/* 00 (base) */
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/* 60 */ bool mUnk_60;
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/* 61 */ unk8 mUnk_61; // pad?
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/* 62 */ unk8 mUnk_62; // pad?
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/* 63 */ unk8 mUnk_63; // pad?
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/* 64 */
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MapObjectTreasureSpawned_74(G3d_Model *param1);
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// data_ov031_02115844
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/* 00 */ virtual ~MapObjectTreasureSpawned_74() override {}
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/* 1C */ virtual void vfunc_1C(UnkSystem4_vfunc_1C *param1) override;
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void func_ov000_0209dde0(void);
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void func_ov031_0210306c(void);
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};
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enum MapObjectChestBaseState {
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MapObjChestBaseState_0 = 0,
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MapObjChestBaseState_1 = 1,
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MapObjChestBaseState_2 = 2,
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MapObjChestBaseState_3 = 3,
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MapObjChestBaseState_4 = 4,
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MapObjChestBaseState_5 = 5,
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MapObjChestBaseState_6 = 6,
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MapObjChestBaseState_7 = 7,
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MapObjChestBaseState_8 = 8,
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MapObjChestBaseState_MAX
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};
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class MapObjectChestBase : public MapObject {
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public:
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/* 000 (base) */
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/* 040 */ unk32 mUnk_040;
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/* 044 */ unk32 mUnk_044;
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/* 048 */ unk32 mUnk_048;
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/* 04C */ unk8 mUnk_04C;
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/* 04D */ unk8 mUnk_04D;
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/* 04E */ unk8 mUnk_04E; // pad?
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/* 04F */ unk8 mUnk_04F; // pad?
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/* 050 */ MapObject_10 mUnk_050;
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/* 074 */ MapObjectTreasureSpawned_74 mUnk_074;
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/* 0D8 */ ItemId mItemId;
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/* 0DC */ CellAnimObject mUnk_0DC;
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/* 154 */
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MapObjectChestBase(unk32 param1); // func_ov031_0210307c
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/* 00 */ virtual bool vfunc_00() override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C() override;
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/* 14 */ virtual void vfunc_14() override;
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/* 18 */ virtual void vfunc_18(s8 *param1, s8 param2) override;
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/* 28 */ virtual ItemId vfunc_28() override;
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/* 30 */ virtual ~MapObjectChestBase() override;
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/* 38 */ virtual void vfunc_38(unk32 param1, unk32 param2);
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/* 3C */ virtual unk32 vfunc_3C();
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/* 40 */ virtual bool vfunc_40();
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/* 44 */ virtual bool vfunc_44();
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/* 4C */ virtual void vfunc_4C();
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/* 50 */ virtual void vfunc_50();
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/* 54 */ virtual Vec2p *vfunc_54();
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/* 58 */
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unk32 func_ov031_021037d0();
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bool func_ov031_02103864();
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void func_ov031_02103878();
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void func_ov031_02103f48();
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};
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