Files
st/include/MapObject/MapObjectUnkSKDI.hpp
T
Alessevan f90c7cd531 Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00

74 lines
2.1 KiB
C++

#pragma once
#include "Actor/ActorUnkBOMB.hpp"
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "Unknown/UnkStruct_ov031_Items.hpp"
#include "global.h"
#include "types.h"
enum MapObjUnkSKDIState_ {
MapObjUnkSKDIState_0 = 0,
MapObjUnkSKDIState_1 = 1,
MapObjUnkSKDIState_2 = 2,
MapObjUnkSKDIState_3 = 3,
MapObjUnkSKDIState_MAX
};
class MapObjectUnkSKDI : public MapObject {
public:
/* 000 (base) */
/* 040 */ UnkSystem6_Derived2 mUnk_040;
/* 048 */ unk8 mUnk_048;
/* 049 */ STRUCT_PAD(0x049, 0x04C);
/* 04C */ ActorUnkBOMB_unk mUnk_04C[0x4];
/* 07C */ unk32 mUnk_07C;
/* 080 */ unk32 mUnk_080;
/* 084 */ u16 mUnk_084;
/* 086 */ u8 mUnk_086;
/* 087 */ u8 mUnk_087;
/* 088 */ u8 mUnk_088;
/* 089 */ unk8 mUnk_089;
/* 080 */ STRUCT_PAD(0x08A, 0x08C);
/* 08C */ UnkStruct_ov031_Items_02 mUnk_08C;
/* 0A8 */ STRUCT_PAD(0x098, 0x0BC);
/* 0BC */ unk32 mUnk_0BC;
/* 0C0 */ STRUCT_PAD(0x0C0, 0x0D4);
/* 0D4 */ MapObject_10 mUnk_0D4;
/* 0F8 */ volatile u16 mUnk_0F8;
/* 0FA */ u16 mUnk_0FA;
/* 0FC */ unk32 mUnk_0FC;
/* 100 */
MapObjectUnkSKDI();
/* 00 */ virtual bool vfunc_00() override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14() override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
/* 38 */ virtual unk32 vfunc_38();
/* 3C */ virtual unk32 vfunc_3C();
/* 40 */ virtual s16 vfunc_40();
void func_ov031_02106190();
void func_ov031_021061dc();
void func_ov031_0210643c(unk32 param1);
void func_ov031_02106a70();
void func_ov031_02106678(MapObjState state, unk32 param2);
void func_ov031_02106cb0(unk32 param1);
};
class MapObjectProfileUnkSKDI : public MapObjectProfile_Derived2 {
public:
/* 00 (base) */
/* D4 */
MapObjectProfileUnkSKDI();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileUnkSKDI *GetProfile();
};