mirror of
https://github.com/zeldaret/st
synced 2026-08-05 09:34:10 -04:00
f90c7cd531
* feat: decompiling skdo * feat: update * fix: match back .data of doors * feat: fully decompiled SWCH for eur missing bss for JP * feat: increase matching code * feat: decompile most part of SCCN * feat: update * feat: progress sccn jap data * feat: progress decompiling * fix: build issues * feat: increase matching * refactor: rename BLST to Blast * feat: increase grss * refactor: rename unkgrss to grass * refactor: rename id * refactor: change to fx32 * feat: complete RMTG actor * refactor: use ARRAY_LENGTH macro
94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
#pragma once
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#include "LinkList.hpp"
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#include "Unknown/UnkFileSystem.hpp"
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#include "math.hpp"
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#include "types.h"
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class UnkStruct_027e0cec_00_00 : public LinkList<UnkStruct_027e0cec_00_00> {
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public:
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/* 00 (vtable) */
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/* 04 (base) */
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/* 0C */ unk32 mUnk_0C;
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UnkStruct_027e0cec_00_00() :
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mUnk_0C(0) {}
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};
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class UnkStruct_027e0cec_00 : public UnkStruct_027e0cec_00_00 {
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public:
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/* 00 (base) */
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/* 10 */ void *mUnk_10;
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/* 14 */ unk32 mUnk_14;
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/* 18 */
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UnkStruct_027e0cec_00(void *param1);
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/* 00 */ virtual void vfunc_00();
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};
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struct UnkStruct_027e0cec_18_04 {
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/* 00 */ STRUCT_PAD(0x00, 0x3C);
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/* 3C */ unk32 mUnk_3C;
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/* 40 */ unk32 mUnk_40;
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/* 44 */ void *mUnk_44;
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// overlay 0
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void func_ov000_02054a78();
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void func_ov000_02054a88();
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void func_ov000_0205498c(void *pFile);
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void func_ov000_02054998(void *param1);
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};
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class UnkStruct_027e0cec_18 {
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public:
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/* 00 (vtable) */
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/* 04 */ UnkStruct_027e0cec_18_04 *mUnk_04;
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/* 08 */ unk16 mUnk_08;
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/* 0A */ unk16 mUnk_0A; // pad?
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/* 0C */
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UnkStruct_027e0cec_18(UnkFileSystem1 *param1, bool param2, unk32 param3);
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// data_ov001_020c2fcc
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/* 00 */ virtual ~UnkStruct_027e0cec_18();
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/* 08 */
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// overlay 0
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void func_ov000_020a0460();
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// overlay 1
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static void *func_ov001_020bf0a0(size_t length);
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};
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class UnkStruct_027e0cec : public AutoInstance<UnkStruct_027e0cec> {
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public:
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/* 00 */ UnkStruct_027e0cec_00 mUnk_00;
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/* 18 */ UnkStruct_027e0cec_18 *mUnk_18[2];
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/* 20 */ unk32 mUnk_20;
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/* 24 */
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UnkStruct_027e0cec();
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~UnkStruct_027e0cec();
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// overlay 0
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void func_ov000_0209feac(unk32 param1, VecFx32 *param2, unk32 param3, unk32 param4, unk32 param5);
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void func_ov000_0209ff24(unk32 param1, VecFx32 *param2, VecFx16 *param3, unk32 param4);
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void func_ov000_0209ff8c(UnkStruct_PlayerGet_ec *param1, unk32 param2, VecFx32 *param3, unk32 param4);
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void func_ov000_020a0000(UnkStruct_PlayerGet_ec *param1, void *param2, unk32 *param3, VecFx32 *param4, unk32 param5);
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void func_ov000_020a00d4(UnkStruct_PlayerGet_ec *param1, unk32 param2, unk32 param3, unk32 param4, VecFx32 *param5,
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unk32 param6);
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void func_ov000_020a0110(UnkStruct_PlayerGet_ec *param1);
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void func_ov000_020a0140(UnkSystem7 *param1, VecFx32 *param2);
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void func_ov000_020a0220(void *param1, void *param2);
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// overlay 1
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const char *func_ov001_020bef98();
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void func_ov001_020bf028();
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static UnkStruct_027e0cec *Create();
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static void func_ov001_020bed34();
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};
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extern UnkStruct_027e0cec *data_027e0cec;
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