Files
st/include/Unknown/UnkStruct_027e0d30.hpp
T
Yanis 04d20febb1 Decompile overlay 101 (#118)
* delink the overlay

* ItemManager_101 OK

* UnkStruct_027e0ce0_40_101 OK

* PlayerLinkActor_A0_1C_101 OK

* UnkStruct_027e09a4_54_101 OK

* UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
2026-07-20 01:30:08 +02:00

16 lines
299 B
C++

#pragma once
#include <math.h>
#include <types.h>
class UnkStruct_027e0d30 : public AutoInstance<UnkStruct_027e0d30> {
public:
// overlay 31
void func_ov031_020d9684(u16 param1, VecFx32 *param2);
// overlay 101
static void Destroy();
};
extern UnkStruct_027e0d30 *data_027e0d30;