mirror of
https://github.com/zeldaret/st
synced 2026-08-05 09:34:10 -04:00
f90c7cd531
* feat: decompiling skdo * feat: update * fix: match back .data of doors * feat: fully decompiled SWCH for eur missing bss for JP * feat: increase matching code * feat: decompile most part of SCCN * feat: update * feat: progress sccn jap data * feat: progress decompiling * fix: build issues * feat: increase matching * refactor: rename BLST to Blast * feat: increase grss * refactor: rename unkgrss to grass * refactor: rename id * refactor: change to fx32 * feat: complete RMTG actor * refactor: use ARRAY_LENGTH macro
33 lines
681 B
C++
33 lines
681 B
C++
#pragma once
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#include "Item/Item.hpp"
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e0d34_04 {
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public:
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bool func_ov000_02093bc8(unk32 param1);
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};
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class UnkStruct_027e0d34 : public AutoInstance<UnkStruct_027e0d34> {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ UnkStruct_027e0d34_04 *mUnk_04;
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UnkStruct_027e0d34();
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// overlay 1
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static void Destroy();
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// overlay 31
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bool func_ov031_020d9758();
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bool func_ov031_020d97e4();
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bool func_ov031_020d97f4();
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void func_ov031_020d9844();
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void func_ov031_020d994c();
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void func_ov031_020d996c();
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bool TryItemGive(ItemId itemId);
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};
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extern UnkStruct_027e0d34 *data_027e0d34;
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