Files
st/src/000_Second/MapObject/MapObjectSwitchStep.cpp
T
Alessevan f90c7cd531 Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00

231 lines
6.6 KiB
C++

#include "MapObject/MapObjectSwitchStep.hpp"
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_0204af1c.hpp"
#include "Unknown/UnkStruct_027e0998.hpp"
#include "Unknown/UnkStruct_027e09a4.hpp"
#include "Unknown/UnkStruct_027e09a8.hpp"
#include "Unknown/UnkStruct_ov000_020b5214.hpp"
#include <nitro/mi.h>
extern "C" unk32 func_0200f218(unk32, const char *);
static const char data_ov000_020af550[] = "switch";
static const char data_ov000_020af560[] = "switchB";
UnkStruct_ov019_020d24c8_28_258_00 MapObjectSwitchStep_data_020b6118(NULL, 0);
DECL_PROFILE(MapObjectProfileSwitchStep);
MapObject *MapObjectProfileSwitchStep::Create() {
return new(HeapIndex_ITCM) MapObjectSwitchStep();
}
MapObjectProfileSwitchStep::MapObjectProfileSwitchStep() :
MapObjectProfileSwitchStep_Base(MapObjectId_SwitchStep) {
this->mUnk_D4.mUnk_08 = 0x2DC04009;
this->mUnk_D4.mUnk_0C.x = -FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_0C.y = FLOAT_TO_FX32(0.0f);
this->mUnk_D4.mUnk_0C.z = -FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.x = FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.y = FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.z = FLOAT_TO_FX32(0.5f);
this->mUnk_06 = 1;
this->mUnk_0C = 0xC00;
this->mUnk_20.mUnk_15 = 1;
}
MapObjectSwitchStep_40::MapObjectSwitchStep_40(void) :
ModelRender(NULL) {
this->mUnk_60 = 0;
this->mUnk_62 = true;
this->func_ov000_0209dde0();
}
void MapObjectSwitchStep_40::func_ov000_0209dde0(void) {
if (!this->mUnk_62) {
this->func_ov000_02057c38(2, 2);
return;
}
this->func_ov000_02057c38(6, 2);
}
void MapObjectSwitchStep_40::vfunc_1C(UnkSystem4_vfunc_1C *param1) {
unk32 iVar1 = param1->mUnk_04[1];
if (iVar1 != 0) {
iVar1 += 0x40;
} else {
iVar1 = 0;
}
unk32 uVar2;
if (iVar1 == 0) {
uVar2 = -1;
} else {
uVar2 = func_0200f218(iVar1, data_ov000_020af560);
}
if (param1->mUnk_00[1] == uVar2) {
if (this->mUnk_62) {
param1->mUnk_B4->mUnk_00 &= ~0x04;
param1->mUnk_B4->mUnk_50 = this->mUnk_60;
param1->mUnk_B4->mUnk_4C = 0;
param1->mUnk_B4->mUnk_54 = 0;
} else {
param1->mUnk_B8[0] = 0;
}
}
}
MapObjectSwitchStep::MapObjectSwitchStep() :
mUnk_A4(&mUnk_C4, NULL) {
this->mUnk_E4 = 0;
this->mUnk_E6 = 0;
this->mUnk_E8 = 0;
this->mUnk_EA = 0;
this->mUnk_EB = 0;
this->mUnk_40.vfunc_08(GetModelFromProfile<MapObjectProfileSwitchStep>());
this->mUnk_A4.mpModel = this->mUnk_40.mpModel;
MapObjectProfile_Derived2_20 *temp_r6 = GET_PROFILE_20(MapObjectProfileSwitchStep);
unk32 temp_r5 = temp_r6->func_ov000_02058a24();
this->mUnk_A4.func_ov000_020577a4(temp_r6->func_ov000_02058a84(3, data_ov000_020af550), temp_r5, 1);
this->mUnk_10 = GET_PROFILE_D4(MapObjectProfileSwitchStep);
}
MapObjectSwitchStep::~MapObjectSwitchStep() {
if (this->mUnk_20.mParams[0] == 2) {
this->func_ov000_0209e11c(0, 1);
this->func_ov000_0209d2c4(0, false);
}
}
bool MapObjectSwitchStep::vfunc_00(void) {
SET_FLAG(this->mFlags, MapObjFlag_9);
this->mUnk_18[0] = 1;
SET_FLAG(this->mFlags, MapObjFlag_10);
this->mUnk_18[1] = 1;
if (this->func_ov000_0209d29c(0)) {
this->func_ov000_0209e11c(MapObjSwitchStepState_2, 1);
} else {
this->func_ov000_0209e11c(MapObjSwitchStepState_0, 1);
}
if (data_027e09a4->mUnk_00.sceneIndex >= SceneIndex_battle01 && data_027e09a4->mUnk_00.sceneIndex < SceneIndex_Max) {
MapObjectSwitchStep_data_020b6118.func_ov000_0205fc20(0x78, 0x0C, NULL, NULL);
SET_FLAG(this->mFlags, MapObjFlag_5);
}
return true;
}
void MapObjectSwitchStep::func_ov000_0209e11c(MapObjState state, unk32 param2) {
this->mState = state;
this->mUnk_E6 = -1;
this->mUnk_E4 = 0;
this->mUnk_A4.func_01ffc3b4();
switch (this->mState) {
case MapObjSwitchStepState_0:
if (param2 == 0) {
this->func_ov000_0209d2c4(0, false);
data_027e09a8->func_ov000_02071b30(0x123, &this->mPos, 0);
}
this->mUnk_40.mUnk_62 = 1;
this->mUnk_40.mUnk_60 = 0;
this->mUnk_A4.func_ov000_020577f8(0);
break;
case MapObjSwitchStepState_1:
this->mUnk_E8 = 0;
data_027e09a8->func_ov000_02071b30(0x121, &this->mPos, 0);
this->mUnk_A4.func_ov000_020577f8(0);
this->func_ov000_0209e11c(2, 0);
break;
case MapObjSwitchStepState_2:
this->mUnk_40.mUnk_60 = -0x19A;
this->func_ov000_0209d2c4(0, true);
this->mUnk_40.mUnk_62 = 0;
if (param2 == 0) {
data_027e09a8->func_ov000_02071b30(0x122, &this->mPos, 0);
} else {
this->mUnk_EA = 1;
}
if (this->mUnk_20.mParams[0] == 2) {
this->mUnk_E6 = this->mUnk_20.mParams[1];
this->mUnk_E4 = 0;
}
this->mUnk_A4.func_ov000_020577f8(0x1000);
break;
case MapObjSwitchStepState_3:
this->func_ov000_0209d2c4(0, false);
break;
default:
break;
}
}
void MapObjectSwitchStep::vfunc_20(void) {
switch (this->mState) {
case MapObjSwitchStepState_1:
case MapObjSwitchStepState_2:
case MapObjSwitchStepState_3:
break;
default:
this->func_ov000_0209e11c(1, 0);
break;
}
this->mUnk_EA = 1;
}
struct stack_struct {
/* 00 */ unk16 mUnk_00;
/* 02 */ unk16 mUnk_02;
/* 04 */ unk8 mUnk_04;
/* 05 */ unk8 mUnk_05;
/* 06 */ u16 mUnk_06;
/* 08 */
};
void MapObjectSwitchStep::vfunc_18(s8 *param1, s8 param2) {
if (!GET_FLAG(this->mFlags, MapObjFlag_5)) {
return;
}
if (data_027e09a4->mUnk_00.sceneIndex >= SceneIndex_battle01 && data_027e09a4->mUnk_00.sceneIndex < SceneIndex_Max) {
Vec2s sp10;
stack_struct sp8;
u32 sp4;
//! TODO: fake match?
sp4 = *(u32 *) &this->mUnk_38;
if (data_027e0998->vfunc_00(&this->mPos, &sp10, (u16 *) &sp4)) {
sp8.mUnk_06 = 0x00;
MI_CpuFill32(0, &sp8, sizeof(sp8));
sp8.mUnk_05 = -1;
sp8.mUnk_06 |= 0x01;
data_0204af1c.func_0201aa44(&MapObjectSwitchStep_data_020b6118, &sp10, 2, &sp8);
}
}
}
void MapObjectSwitchStep::func_ov000_0209e38c(void) {
if (this->mUnk_E6 - this->mUnk_E4 < 0x3C) {
data_ov000_020b5214.func_ov000_0206e7e8(0x92);
} else {
data_ov000_020b5214.func_ov000_0206e7e8(0x91);
}
}