Files
st/include/Actor/ActorUnkRBLS.hpp
T
Mityno 2d4deebb84 Delink and match sections of overlay 063 actors (#137)
* feat: Add .data to RMSX actors

* fix: Fix bad regressions

* feat: Add struct and improve RMSD matching

* feat: Move RMSX base class to the right file

* feat: Delink vtable and update symbols

* feat: Match .data and improve ActorUnkRMSBase

* feat: Update ActorUnkRSMBase ctor and match ActorUnkRMSW

* fix: Fix outdated initialization

* feat: Match RMSV ctor

* feat: Match more vfunc

* feat: Match more vfunc and some cleanup

* chore: Clean headers

* feat: Reorder funcs, add unk structs

* feat: Move RMSBase to a separate file and flag as complete

* feat: Complete some actors

* feat: Add data to RBLS, almost match the actor

* feat: Add eur data for CANS

* feat: Reorder CANS functions, sync data for jp

* feat: Reorder CASE functions

* feat: Update global func call to member func call
2026-08-21 16:20:59 +02:00

48 lines
1.1 KiB
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Actor/ActorUnkRMSV.hpp"
#include "Render/ModelRender.hpp"
#include "global.h"
#include "types.h"
class UnkStruct_ov063_02163784 : public UnkStruct_ov063_021632e4 {
public:
/* 00 (base) */
/* 40 */
UnkStruct_ov063_02163784(ModelRender *param1, unk32 param2) :
UnkStruct_ov063_021632e4(param1, param2) {};
};
class ActorUnkRBLS : public Actor {
public:
/* 00 (base) */
/* 94 */ ModelRender mUnk_94;
/* F4 */ UnkStruct_ov063_02163784 mUnk_F4;
/* 134 */ STRUCT_PAD(0x134, 0x160);
/* 160 */
ActorUnkRBLS();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 20 */ virtual void vfunc_20(void) override;
/* 24 */ virtual void vfunc_24(void) override;
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
void func_ov063_0215f3d4(void);
void func_ov063_0215f500(void);
};
class ActorProfileUnkRBLS : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkRBLS();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRBLS *GetProfile();
};