remove all occurrences of .out()

This commit is contained in:
Felix Roos
2022-10-27 19:47:07 +02:00
parent 5c230c2d65
commit ecc4e1803c
10 changed files with 139 additions and 172 deletions
+38 -71
View File
@@ -18,34 +18,33 @@ The best place to actually make music with Strudel is the [Strudel REPL](https:/
To get a taste of what Strudel can do, check out this track:
<MiniRepl
tune={`const delay = new FeedbackDelay(1/8, .4).chain(vol(0.5), out());
const kick = new MembraneSynth().chain(vol(.8), out());
const snare = new NoiseSynth().chain(vol(.8), out());
const hihat = new MetalSynth().set(adsr(0, .08, 0, .1)).chain(vol(.3).connect(delay),out());
const bass = new Synth().set({ ...osc('sawtooth'), ...adsr(0, .1, .4) }).chain(lowpass(900), vol(.5), out());
const keys = new PolySynth().set({ ...osc('sawtooth'), ...adsr(0, .5, .2, .7) }).chain(lowpass(1200), vol(.5), out());
const drums = stack(
"c1*2".tone(kick).bypass("<0@7 1>/8"),
"~ <x!7 [x@3 x]>".tone(snare).bypass("<0@7 1>/4"),
"[~ c4]*2".tone(hihat)
);
const thru = (x) => x.transpose("<0 1>/8").transpose(-1);
const synths = stack(
"<eb4 d4 c4 b3>/2".scale(timeCat([3,'C minor'],[1,'C melodic minor']).slow(8)).struct("[~ x]\*2")
.layer(
scaleTranspose(0).early(0),
scaleTranspose(2).early(1/8),
scaleTranspose(7).early(1/4),
scaleTranspose(8).early(3/8)
).layer(thru).tone(keys).bypass("<1 0>/16"),
"<C2 Bb1 Ab1 [G1 [G2 G1]]>/2".struct("[x [~ x] <[~ [~ x]]!3 [x x]>@2]/2".fast(2)).layer(thru).tone(bass),
"<Cm7 Bb7 Fm7 G7b13>/2".struct("~ [x@0.1 ~]".fast(2)).voicings().layer(thru).every(2, early(1/8)).tone(keys).bypass("<0@7 1>/8".early(1/4))
)
tune={`samples({
bd: ['bd/BT0AADA.wav','bd/BT0AAD0.wav','bd/BT0A0DA.wav','bd/BT0A0D3.wav','bd/BT0A0D0.wav','bd/BT0A0A7.wav'],
sd: ['sd/rytm-01-classic.wav','sd/rytm-00-hard.wav'],
hh: ['hh27/000_hh27closedhh.wav','hh/000_hh3closedhh.wav'],
}, 'github:tidalcycles/Dirt-Samples/master/');
stack(
drums.fast(2),
synths
).slow(2);
`}
s("bd,[~ <sd!3 sd(3,4,2)>],hh(3,4)") // drums
.speed(perlin.range(.7,.9)) // random sample speed variation
,"<a1 b1\*2 a1(3,8) e2>" // bassline
.off(1/8,x=>x.add(12).degradeBy(.5)) // random octave jumps
.add(perlin.range(0,.5)) // random pitch variation
.superimpose(add(.05)) // add second, slightly detuned voice
.n() // wrap in "n"
.decay(.15).sustain(0) // make each note of equal length
.s('sawtooth') // waveform
.gain(.4) // turn down
.cutoff(sine.slow(7).range(300,5000)) // automate cutoff
,"<Am7!3 <Em7 E7b13 Em7 Ebm7b5>>".voicings() // chords
.superimpose(x=>x.add(.04)) // add second, slightly detuned voice
.add(perlin.range(0,.5)) // random pitch variation
.n() // wrap in "n"
.s('sawtooth') // waveform
.gain(.16) // turn down
.cutoff(500) // fixed cutoff
.attack(1) // slowly fade in
)
.slow(3/2)`}
/>
[Open this track in the REPL](https://strudel.tidalcycles.org/#KCkgPT4gewogIGNvbnN0IGRlbGF5ID0gbmV3IEZlZWRiYWNrRGVsYXkoMS84LCAuNCkuY2hhaW4odm9sKDAuNSksIG91dCk7CiAgY29uc3Qga2ljayA9IG5ldyBNZW1icmFuZVN5bnRoKCkuY2hhaW4odm9sKC44KSwgb3V0KTsKICBjb25zdCBzbmFyZSA9IG5ldyBOb2lzZVN5bnRoKCkuY2hhaW4odm9sKC44KSwgb3V0KTsKICBjb25zdCBoaWhhdCA9IG5ldyBNZXRhbFN5bnRoKCkuc2V0KGFkc3IoMCwgLjA4LCAwLCAuMSkpLmNoYWluKHZvbCguMykuY29ubmVjdChkZWxheSksb3V0KTsKICBjb25zdCBiYXNzID0gbmV3IFN5bnRoKCkuc2V0KHsgLi4ub3NjKCdzYXd0b290aCcpLCAuLi5hZHNyKDAsIC4xLCAuNCkgfSkuY2hhaW4obG93cGFzcyg5MDApLCB2b2woLjUpLCBvdXQpOwogIGNvbnN0IGtleXMgPSBuZXcgUG9seVN5bnRoKCkuc2V0KHsgLi4ub3NjKCdzYXd0b290aCcpLCAuLi5hZHNyKDAsIC41LCAuMiwgLjcpIH0pLmNoYWluKGxvd3Bhc3MoMTIwMCksIHZvbCguNSksIG91dCk7CiAgCiAgY29uc3QgZHJ1bXMgPSBzdGFjaygKICAgICdjMSoyJy5tLnRvbmUoa2ljaykuYnlwYXNzKCc8MEA3IDE%2BLzgnLm0pLAogICAgJ34gPHghNyBbeEAzIHhdPicubS50b25lKHNuYXJlKS5ieXBhc3MoJzwwQDcgMT4vNCcubSksCiAgICAnW34gYzRdKjInLm0udG9uZShoaWhhdCkKICApOwogIAogIGNvbnN0IHRocnUgPSAoeCkgPT4geC50cmFuc3Bvc2UoJzwwIDE%2BLzgnLm0pLnRyYW5zcG9zZSgtMSk7CiAgY29uc3Qgc3ludGhzID0gc3RhY2soCiAgICAnPGViNCBkNCBjNCBiMz4vMicubS5zY2FsZSh0aW1lQ2F0KFszLCdDIG1pbm9yJ10sWzEsJ0MgbWVsb2RpYyBtaW5vciddKS5zbG93KDgpKS5ncm9vdmUoJ1t%2BIHhdKjInLm0pCiAgICAuZWRpdCgKICAgICAgc2NhbGVUcmFuc3Bvc2UoMCkuZWFybHkoMCksCiAgICAgIHNjYWxlVHJhbnNwb3NlKDIpLmVhcmx5KDEvOCksCiAgICAgIHNjYWxlVHJhbnNwb3NlKDcpLmVhcmx5KDEvNCksCiAgICAgIHNjYWxlVHJhbnNwb3NlKDgpLmVhcmx5KDMvOCkKICAgICkuZWRpdCh0aHJ1KS50b25lKGtleXMpLmJ5cGFzcygnPDEgMD4vMTYnLm0pLAogICAgJzxDMiBCYjEgQWIxIFtHMSBbRzIgRzFdXT4vMicubS5ncm9vdmUoJ1t4IFt%2BIHhdIDxbfiBbfiB4XV0hMyBbeCB4XT5AMl0vMicubS5mYXN0KDIpKS5lZGl0KHRocnUpLnRvbmUoYmFzcyksCiAgICAnPENtNyBCYjcgRm03IEc3YjEzPi8yJy5tLmdyb292ZSgnfiBbeEAwLjEgfl0nLm0uZmFzdCgyKSkudm9pY2luZ3MoKS5lZGl0KHRocnUpLmV2ZXJ5KDIsIGVhcmx5KDEvOCkpLnRvbmUoa2V5cykuYnlwYXNzKCc8MEA3IDE%2BLzgnLm0uZWFybHkoMS80KSkKICApCiAgcmV0dXJuIHN0YWNrKAogICAgZHJ1bXMuZmFzdCgyKSwgCiAgICBzeW50aHMKICApLnNsb3coMik7Cn0%3D)
@@ -191,52 +190,20 @@ resulting in a rhythmical structure of "x ~ ~ x ~ ~ x ~" (3 beats over 8 segment
# Web Audio Output
The default way to output sound is by using the Web Audio Output.
Here is a little beat to show some of the possibilities:
<MiniRepl
tune={`samples({
bd: ['bd/BT0AADA.wav','bd/BT0AAD0.wav','bd/BT0A0DA.wav','bd/BT0A0D3.wav','bd/BT0A0D0.wav','bd/BT0A0A7.wav'],
sd: ['sd/rytm-01-classic.wav','sd/rytm-00-hard.wav'],
hh: ['hh27/000_hh27closedhh.wav','hh/000_hh3closedhh.wav'],
}, 'github:tidalcycles/Dirt-Samples/master/');
stack(
s("bd,[~ <sd!3 sd(3,4,2)>],hh(3,4)") // drums
.speed(perlin.range(.7,.9)) // random sample speed variation
,"<a1 b1\*2 a1(3,8) e2>" // bassline
.off(1/8,x=>x.add(12).degradeBy(.5)) // random octave jumps
.add(perlin.range(0,.5)) // random pitch variation
.superimpose(add(.05)) // add second, slightly detuned voice
.n() // wrap in "n"
.decay(.15).sustain(0) // make each note of equal length
.s('sawtooth') // waveform
.gain(.4) // turn down
.cutoff(sine.slow(7).range(300,5000)) // automate cutoff
,"<Am7!3 <Em7 E7b13 Em7 Ebm7b5>>".voicings() // chords
.superimpose(x=>x.add(.04)) // add second, slightly detuned voice
.add(perlin.range(0,.5)) // random pitch variation
.n() // wrap in "n"
.s('sawtooth') // waveform
.gain(.16) // turn down
.cutoff(500) // fixed cutoff
.attack(1) // slowly fade in
)
.slow(3/2)
.out()`}
/>
## Synths
So far, all the mini notation examples all used the same sound, which is kind of boring.
We can change the sound, using the `s` function:
<MiniRepl tune={`note("c2 <eb2 <g2 g1>>").s('sawtooth').out()`} />
<MiniRepl tune={`note("c2 <eb2 <g2 g1>>").s('sawtooth')`} />
Here, we are wrapping our notes inside `note` and set the sound using `s`, connected by a dot.
Those functions are only 2 of many ways to alter the properties, or _params_ of a sound.
The power of patterns allows us to sequence any _param_ independently:
<MiniRepl tune={`note("c2 <eb2 <g2 g1>>").s("<sawtooth square triangle>").out()`} />
<MiniRepl tune={`note("c2 <eb2 <g2 g1>>").s("<sawtooth square triangle>")`} />
Now we not only pattern the notes, but the sound as well!
`sawtooth` `square` and `triangle` are the basic waveforms available in `s`.
@@ -247,14 +214,14 @@ You can control the envelope of a synth using the `attack`, `decay`, `sustain` a
<MiniRepl
tune={`note("c2 <eb2 <g2 g1>>").s('sawtooth')
.attack(.1).decay(.1).sustain(.2).release(.1).out()`}
.attack(.1).decay(.1).sustain(.2).release(.1)`}
/>
## Samples
Besides Synths, `s` can also play back samples:
<MiniRepl tune={`s("bd sd,hh*8,misc/2").out()`} />
<MiniRepl tune={`s("bd sd,hh*8,misc/2")`} />
To know which sounds are available, open the [default sample map](https://strudel.tidalcycles.org/EmuSP12.json)
@@ -268,7 +235,7 @@ You can load your own sample map like this:
sd: 'sd/rytm-01-classic.wav',
hh: 'hh27/000_hh27closedhh.wav',
}, 'https://raw.githubusercontent.com/tidalcycles/Dirt-Samples/master/');
s("bd sd,hh*8").out()`}
s("bd sd,hh*8")`}
/>
The `samples` function takes an object that maps sound names to audio file paths.
@@ -282,7 +249,7 @@ Because github is a popular choice to dump samples, there is a shortcut for that
sd: 'sd/rytm-01-classic.wav',
hh: 'hh27/000_hh27closedhh.wav',
}, 'github:tidalcycles/Dirt-Samples/master/');
s("bd sd,hh*8").out()`}
s("bd sd,hh*8")`}
/>
The format is `github:user/repo/branch/`.
@@ -297,7 +264,7 @@ It is also possible, to declare multiple files for one sound, using the array no
sd: ['sd/rytm-01-classic.wav','sd/rytm-00-hard.wav'],
hh: ['hh27/000_hh27closedhh.wav','hh/000_hh3closedhh.wav'],
}, 'github:tidalcycles/Dirt-Samples/master/');
s("<bd:0 bd:1>,~ <sd:0 sd:1>,[hh:0 hh:1]*2").out()`}
s("<bd:0 bd:1>,~ <sd:0 sd:1>,[hh:0 hh:1]*2")`}
/>
The `:0` `:1` etc. are the indices of the array.
@@ -309,7 +276,7 @@ The sample number can also be set using `n`:
sd: ['sd/rytm-01-classic.wav','sd/rytm-00-hard.wav'],
hh: ['hh27/000_hh27closedhh.wav','hh/000_hh3closedhh.wav'],
}, 'github:tidalcycles/Dirt-Samples/master/');
s("bd,~ sd,hh*4").n("<0 1>").out()`}
s("bd,~ sd,hh*4").n("<0 1>")`}
/>
### Pitched Sounds
@@ -320,7 +287,7 @@ For pitched sounds, you can use `note`, just like with synths:
tune={`samples({
"gtr": 'gtr/0001_cleanC.wav',
}, 'github:tidalcycles/Dirt-Samples/master/');
note("g3 [bb3 c4] <g4 f4 eb4 f3>@2").s('gtr').gain(.5).out()`}
note("g3 [bb3 c4] <g4 f4 eb4 f3>@2").s('gtr').gain(.5)`}
/>
Here, the guitar samples will overlap, because they always play till the end.
@@ -331,7 +298,7 @@ If we want them to behave more like a synth, we can add `clip(1)`:
"gtr": 'gtr/0001_cleanC.wav',
}, 'github:tidalcycles/Dirt-Samples/master/');
note("g3 [bb3 c4] <g4 f4 eb4 f3>@2").s('gtr').clip(1)
.gain(.5).out()`}
.gain(.5)`}
/>
### Base Pitch
@@ -344,7 +311,7 @@ If we have 2 samples with different base pitches, we can make them in tune by sp
"moog": { 'g3': 'moog/005_Mighty%20Moog%20G3.wav' },
}, 'github:tidalcycles/Dirt-Samples/master/');
note("g3 [bb3 c4] <g4 f4 eb4 f3>@2").s("gtr,moog").clip(1)
.gain(.5).out()`}
.gain(.5)`}
/>
If a sample has no pitch set, `c3` is the default.
@@ -360,7 +327,7 @@ We can also declare different samples for different regions of the keyboard:
}}, 'github:tidalcycles/Dirt-Samples/master/');
note("g2!2 <bb2 c3>!2, <c4@3 [<eb4 bb3> g4 f4]>")
.s('moog').clip(1)
.gain(.5).out()`}
.gain(.5)`}
/>
The sampler will always pick the closest matching sample for the current note!