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https://codeberg.org/uzu/strudel
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@@ -252,6 +252,18 @@ export const { fmenv } = registerControl('fmenv');
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*
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*/
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export const { fmattack } = registerControl('fmattack');
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/**
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* Attack time for the FM envelope: time it takes to reach maximum modulation
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*
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* @name fmwave
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* @param {number | Pattern} wave waveform
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* @example
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* n("0 1 2 3".fast(4)).chord("<Dm Am F G>").voicing().s("sawtooth").fmwave("brown").fm(.6)
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*
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*/
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export const { fmwave } = registerControl('fmwave');
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/**
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* Decay time for the FM envelope: seconds until the sustain level is reached after the attack phase.
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*
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@@ -1,5 +1,8 @@
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import { getAudioContext } from './superdough.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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export function gainNode(value) {
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const node = getAudioContext().createGain();
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@@ -216,9 +219,17 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
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}
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const mod = (freq, range = 1, type = 'sine') => {
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const ctx = getAudioContext();
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const osc = ctx.createOscillator();
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osc.type = type;
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osc.frequency.value = freq;
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let osc;
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if (noises.includes(type)) {
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osc = ctx.createBufferSource();
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osc.buffer = getNoiseBuffer(type, 2);
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osc.loop = true;
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} else {
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osc = ctx.createOscillator();
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osc.type = type;
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osc.frequency.value = freq;
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}
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osc.start();
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const g = new GainNode(ctx, { gain: range });
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osc.connect(g); // -range, range
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@@ -4,7 +4,7 @@ import { getAudioContext } from './superdough.mjs';
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let noiseCache = {};
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// lazy generates noise buffers and keeps them forever
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function getNoiseBuffer(type, density) {
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export function getNoiseBuffer(type, density) {
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const ac = getAudioContext();
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if (noiseCache[type]) {
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return noiseCache[type];
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@@ -9,6 +9,7 @@ import {
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getVibratoOscillator,
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webAudioTimeout,
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getWorklet,
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noises,
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} from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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@@ -40,7 +41,6 @@ const waveformAliases = [
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['saw', 'sawtooth'],
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['sin', 'sine'],
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];
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const noises = ['pink', 'white', 'brown', 'crackle'];
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export function registerSynthSounds() {
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[...waveforms].forEach((s) => {
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