/* webaudio.mjs - Copyright (C) 2022 Strudel contributors - see This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ import * as strudel from '@strudel/core'; import { superdough, getAudioContext, setLogger, doughTrigger, registerWorklet, setAudioContext, getSampleBufferSource, loadBuffer, getSampleInfo, getSound } from 'superdough'; import './supradough.mjs'; import { workletUrl } from 'supradough'; registerWorklet(workletUrl); const { Pattern, logger, repl } = strudel; setLogger(logger); const hap2value = (hap) => { hap.ensureObjectValue(); return hap.value; }; // uses more precise, absolute t if available, see https://github.com/tidalcycles/strudel/pull/1004 // TODO: refactor output callbacks to eliminate deadline export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => { return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf()); }; export async function renderPatternAudio(pattern, cps, begin, end) { let audioContext = new OfflineAudioContext(2, (end - begin) / cps * 48000, 48000); setAudioContext(audioContext) logger('[webaudio] start rendering'); console.log(audioContext) let haps = pattern.queryArc(begin, end, { _cps: cps }) Promise.all(haps.map(async h => { let s; if (h.value.s) { if (h.value.bank) { s = `${h.value.bank}_${h.value.s}`; } else { s = h.value.s } } let bank = getSound(s).data.samples if (bank) { let { url: sampleUrl, label } = getSampleInfo(h.value, bank); await loadBuffer(sampleUrl, audioContext, label) } })) haps.forEach(async (hap) => { if (hap.hasOnset()) { hap.ensureObjectValue(); await superdough(hap.value, hap.whole.begin.valueOf() / cps, hap.duration, cps, hap.whole?.begin.valueOf()); } }) let context = getAudioContext() context.startRendering().then((renderedBuffer) => { // console.log(renderedBuffer) const wavBuffer = audioBufferToWav(renderedBuffer); const blob = new Blob([wavBuffer], { type: 'audio/wav' }); let downloadName = '' const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; // remove leading dash if they want an empty download name if (downloadName == '') { downloadName = `${new Date().toISOString()}.wav`; } else { downloadName = downloadName + `-${new Date().toISOString()}.wav`; } a.download = `${downloadName}`; document.body.appendChild(a); a.click(); document.body.removeChild(a); URL.revokeObjectURL(url); setAudioContext(null) }); } export function webaudioRepl(options = {}) { options = { getTime: () => getAudioContext().currentTime, defaultOutput: webaudioOutput, ...options, }; return repl(options); } Pattern.prototype.dough = function () { return this.onTrigger(doughTrigger, 1); }; function audioBufferToWav(buffer, opt) { opt = opt || {} var numChannels = buffer.numberOfChannels var sampleRate = buffer.sampleRate var format = opt.float32 ? 3 : 1 var bitDepth = format === 3 ? 32 : 16 var result if (numChannels === 2) { result = interleave(buffer.getChannelData(0), buffer.getChannelData(1)) } else { result = buffer.getChannelData(0) } return encodeWAV(result, format, sampleRate, numChannels, bitDepth) } function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) { var bytesPerSample = bitDepth / 8 var blockAlign = numChannels * bytesPerSample var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample) var view = new DataView(buffer) /* RIFF identifier */ writeString(view, 0, 'RIFF') /* RIFF chunk length */ view.setUint32(4, 36 + samples.length * bytesPerSample, true) /* RIFF type */ writeString(view, 8, 'WAVE') /* format chunk identifier */ writeString(view, 12, 'fmt ') /* format chunk length */ view.setUint32(16, 16, true) /* sample format (raw) */ view.setUint16(20, format, true) /* channel count */ view.setUint16(22, numChannels, true) /* sample rate */ view.setUint32(24, sampleRate, true) /* byte rate (sample rate * block align) */ view.setUint32(28, sampleRate * blockAlign, true) /* block align (channel count * bytes per sample) */ view.setUint16(32, blockAlign, true) /* bits per sample */ view.setUint16(34, bitDepth, true) /* data chunk identifier */ writeString(view, 36, 'data') /* data chunk length */ view.setUint32(40, samples.length * bytesPerSample, true) if (format === 1) { // Raw PCM floatTo16BitPCM(view, 44, samples) } else { writeFloat32(view, 44, samples) } return buffer } function interleave(inputL, inputR) { var length = inputL.length + inputR.length var result = new Float32Array(length) var index = 0 var inputIndex = 0 while (index < length) { result[index++] = inputL[inputIndex] result[index++] = inputR[inputIndex] inputIndex++ } return result } function writeFloat32(output, offset, input) { for (var i = 0; i < input.length; i++, offset += 4) { output.setFloat32(offset, input[i], true) } } function floatTo16BitPCM(output, offset, input) { for (var i = 0; i < input.length; i++, offset += 2) { var s = Math.max(-1, Math.min(1, input[i])) output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true) } } function writeString(view, offset, string) { for (var i = 0; i < string.length; i++) { view.setUint8(offset + i, string.charCodeAt(i)) } }