/* webaudio.mjs - Copyright (C) 2022 Strudel contributors - see This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ import * as strudel from '@strudel/core'; import { superdough, getAudioContext, setLogger, doughTrigger, registerWorklet, setAudioContext, initAudio, setSuperdoughAudioController, resetGlobalEffects, errorLogger, } from 'superdough'; import './supradough.mjs'; import { workletUrl } from 'supradough'; import { SuperdoughAudioController } from 'superdough/superdoughoutput.mjs'; registerWorklet(workletUrl); const { Pattern, logger, repl } = strudel; setLogger(logger); const hap2value = (hap) => { hap.ensureObjectValue(); return hap.value; }; // uses more precise, absolute t if available, see https://github.com/tidalcycles/strudel/pull/1004 // TODO: refactor output callbacks to eliminate deadline export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => { return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf()); }; export async function renderPatternAudio( pattern, cps, begin, end, sampleRate, maxPolyphony, multiChannelOrbits, downloadName = undefined, ) { let audioContext = getAudioContext(); await audioContext.close(); audioContext = new OfflineAudioContext(2, ((end - begin) / cps) * sampleRate, sampleRate); setAudioContext(audioContext); setSuperdoughAudioController(new SuperdoughAudioController(audioContext)); await initAudio({ maxPolyphony, multiChannelOrbits, }); logger('[webaudio] preloading'); // Calling superdough(...) in ascending onset time order is important // for controls that depend on the audio graph state like `cut` let haps = pattern .queryArc(begin, end, { _cps: cps }) .sort((a, b) => a.whole.begin.valueOf() - b.whole.begin.valueOf()); for (const hap of haps) { if (hap.hasOnset()) { try { await superdough( hap2value(hap), (hap.whole.begin.valueOf() - begin) / cps, hap.duration / cps, cps, (hap.whole?.begin.valueOf() - begin) / cps, ); } catch (err) { errorLogger(err, 'webaudio'); } } } logger('[webaudio] start rendering'); return audioContext .startRendering() .then((renderedBuffer) => { const wavBuffer = audioBufferToWav(renderedBuffer); const blob = new Blob([wavBuffer], { type: 'audio/wav' }); const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; downloadName = downloadName ? `${downloadName}.wav` : `${new Date().toISOString()}.wav`; a.download = `${downloadName}`; document.body.appendChild(a); a.click(); document.body.removeChild(a); URL.revokeObjectURL(url); }) .finally(async () => { setAudioContext(null); setSuperdoughAudioController(null); resetGlobalEffects(); }); } export function webaudioRepl(options = {}) { options = { getTime: () => getAudioContext().currentTime, defaultOutput: webaudioOutput, ...options, }; return repl(options); } Pattern.prototype.dough = function () { return this.onTrigger(doughTrigger, 1); }; function audioBufferToWav(buffer, opt) { opt = opt || {}; var numChannels = buffer.numberOfChannels; var sampleRate = buffer.sampleRate; var format = opt.float32 ? 3 : 1; var bitDepth = format === 3 ? 32 : 16; var result; if (numChannels === 2) { result = interleave(buffer.getChannelData(0), buffer.getChannelData(1)); } else { result = buffer.getChannelData(0); } return encodeWAV(result, format, sampleRate, numChannels, bitDepth); } function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) { var bytesPerSample = bitDepth / 8; var blockAlign = numChannels * bytesPerSample; var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample); var view = new DataView(buffer); /* RIFF identifier */ writeString(view, 0, 'RIFF'); /* RIFF chunk length */ view.setUint32(4, 36 + samples.length * bytesPerSample, true); /* RIFF type */ writeString(view, 8, 'WAVE'); /* format chunk identifier */ writeString(view, 12, 'fmt '); /* format chunk length */ view.setUint32(16, 16, true); /* sample format (raw) */ view.setUint16(20, format, true); /* channel count */ view.setUint16(22, numChannels, true); /* sample rate */ view.setUint32(24, sampleRate, true); /* byte rate (sample rate * block align) */ view.setUint32(28, sampleRate * blockAlign, true); /* block align (channel count * bytes per sample) */ view.setUint16(32, blockAlign, true); /* bits per sample */ view.setUint16(34, bitDepth, true); /* data chunk identifier */ writeString(view, 36, 'data'); /* data chunk length */ view.setUint32(40, samples.length * bytesPerSample, true); if (format === 1) { // Raw PCM floatTo16BitPCM(view, 44, samples); } else { writeFloat32(view, 44, samples); } return buffer; } function interleave(inputL, inputR) { var length = inputL.length + inputR.length; var result = new Float32Array(length); var index = 0; var inputIndex = 0; while (index < length) { result[index++] = inputL[inputIndex]; result[index++] = inputR[inputIndex]; inputIndex++; } return result; } function writeFloat32(output, offset, input) { for (var i = 0; i < input.length; i++, offset += 4) { output.setFloat32(offset, input[i], true); } } function floatTo16BitPCM(output, offset, input) { for (var i = 0; i < input.length; i++, offset += 2) { var s = Math.max(-1, Math.min(1, input[i])); output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true); } } function writeString(view, offset, string) { for (var i = 0; i < string.length; i++) { view.setUint8(offset + i, string.charCodeAt(i)); } }