Files
strudel/packages/core/repl.mjs
T

522 lines
16 KiB
JavaScript

import { NeoCyclist } from './neocyclist.mjs';
import { Cyclist } from './cyclist.mjs';
import { evaluate as _evaluate } from './evaluate.mjs';
import { errorLogger, logger } from './logger.mjs';
import { setTime } from './time.mjs';
import { evalScope } from './evaluate.mjs';
import { register, Pattern, isPattern, silence, stack } from './pattern.mjs';
import { reset_state } from './impure.mjs';
export function repl({
defaultOutput,
onEvalError,
beforeEval,
beforeStart,
afterEval,
getTime,
transpiler,
onToggle,
editPattern,
onUpdateState,
sync = false,
setInterval,
clearInterval,
id,
mondo = false,
}) {
const state = {
schedulerError: undefined,
evalError: undefined,
code: '// LOADING',
activeCode: '// LOADING',
pattern: undefined,
miniLocations: [],
widgets: [],
sliders: [],
pending: false,
started: false,
};
const transpilerOptions = {
id,
};
const updateState = (update) => {
Object.assign(state, update);
state.isDirty = state.code !== state.activeCode;
state.error = state.evalError || state.schedulerError;
onUpdateState?.(state);
};
const schedulerOptions = {
onTrigger: getTrigger({ defaultOutput, getTime }),
getTime,
onToggle: (started) => {
updateState({ started });
onToggle?.(started);
if (!started) {
reset_state();
}
},
setInterval,
clearInterval,
beforeStart,
};
// NeoCyclist uses a shared worker to communicate between instances, which is not supported on mobile chrome
const scheduler =
sync && typeof SharedWorker != 'undefined' ? new NeoCyclist(schedulerOptions) : new Cyclist(schedulerOptions);
let pPatterns = {};
let anonymousIndex = 0;
let allTransform;
let eachTransform;
// Block-based evaluation state
let codeBlocks = {};
let lastActiveVisualizerLabel = null;
// Track which patterns belong to which blocks: { blockRange: [patternKeys] }
let blockPatterns = new Map();
// Helper function to collect properties from all code blocks (handles both labeled and anonymous blocks)
function collectFromBlocks(property) {
return Object.entries(codeBlocks).flatMap(([key, block]) => {
if (key === '$') {
// Anonymous blocks are stored as an array of block objects
return Array.isArray(block) ? block.flatMap((b) => b[property] || []) : [];
}
// Labeled blocks are stored as single block objects
return block[property] || [];
});
}
// Helper function to process a single labeled block
function processLabeledBlock(labels, i, code, options, meta) {
const label = labels[i];
const nextLabel = labels[i + 1] || { index: code.length, end: code.length };
const labelCode = code.slice(label.index, nextLabel.index);
const labelRange = [label.index + options.range[0], label.end + options.range[0]];
// Calculate the full block range (from label start to next label start)
const blockStart = label.index + options.range[0];
const blockEnd = nextLabel.index + options.range[0];
const blockWidgets = (meta?.widgets || []).filter((widget) => {
const widgetPos = widget.from ?? widget.index ?? 0;
return widgetPos >= blockStart && widgetPos < blockEnd;
});
const blockSliders = (meta?.sliders || []).filter((slider) => {
const sliderPos = slider.from ?? slider.index ?? 0;
return sliderPos >= blockStart && sliderPos < blockEnd;
});
const blockMiniLocations = (meta?.miniLocations || []).filter((loc) => {
// const locStart = loc.start ?? loc.from ?? 0;
// mini locations can be either [start, end] arrays or objects with start/from
const locStart = Array.isArray(loc) ? loc[0] : (loc.start ?? loc.from ?? 0);
return locStart >= blockStart && locStart < blockEnd;
});
handleSingleLabelBlock(
label,
labelCode,
{ ...options, range: labelRange },
{ widgets: blockWidgets, sliders: blockSliders, miniLocations: blockMiniLocations },
);
}
// Helper function to handle single label code block storage
function handleSingleLabelBlock(label, code, options, meta) {
// Detect if this block contains a non-inline widget
// The activeVisualizer is now provided by the transpiler for all labels
const activeVisualizer = label.activeVisualizer || null;
if (activeVisualizer !== null) {
lastActiveVisualizerLabel = label.name;
}
// Store the entire code block under the label name
codeBlocks[label.name] = {
code: code,
range: options.range,
labels: [label.name],
miniLocations: meta?.miniLocations || [],
widgets: meta?.widgets || [],
sliders: meta?.sliders || [],
activeVisualizer: activeVisualizer, // Store the widget type if present, null otherwise
};
// Clean up any blocks with conflicting ranges
for (const [existingKey, existingBlock] of Object.entries(codeBlocks)) {
if (existingKey !== label.name && existingBlock.range && options.range) {
const [existingStart, existingEnd] = existingBlock.range;
const [newStart, newEnd] = options.range;
// If ranges overlap (not just touch), remove the stale block
if (!(newEnd <= existingStart || newStart >= existingEnd)) {
delete codeBlocks[existingKey];
}
}
}
}
const hush = function () {
pPatterns = {};
anonymousIndex = 0;
allTransform = undefined;
eachTransform = undefined;
codeBlocks = {};
blockPatterns.clear();
lastActiveVisualizerLabel = null; // Reset 'all' visualizer tracking
return silence;
};
// helper to get a patternified pure value out
function unpure(pat) {
if (pat._Pattern) {
return pat.__pure;
}
return pat;
}
const setPattern = async (pattern, autostart = true) => {
pattern = editPattern?.(pattern) || pattern;
await scheduler.setPattern(pattern, autostart);
return pattern;
};
setTime(() => scheduler.now()); // TODO: refactor?
// Helper function to apply pattern transformations (solo, each, all)
// this should be abstracted more
function applyPatternTransforms(pattern) {
const allPatterns = Object.values(pPatterns);
if (allPatterns.length) {
let patterns = [];
let soloActive = false;
for (const [key, value] of Object.entries(pPatterns)) {
// handle soloed patterns ex: S$: s("bd!4")
const isSolod = key.length > 1 && key.startsWith('S');
if (isSolod && soloActive === false) {
// first time we see a soloed pattern, clear existing patterns
patterns = [];
soloActive = true;
}
if (!soloActive || (soloActive && isSolod)) {
const valWithState = value.withState((state) => state.setControls({ id: key }));
patterns.push(valWithState);
}
}
if (eachTransform) {
// Explicit lambda so only element (not index and array) are passed
patterns = patterns.map((x) => eachTransform(x));
}
pattern = stack(...patterns);
} else if (eachTransform) {
pattern = eachTransform(pattern);
}
if (allTransforms.length) {
for (const transform of allTransforms) {
pattern = transform(pattern);
}
}
if (!isPattern(pattern)) {
pattern = silence;
}
return pattern;
}
const stop = () => {
codeBlocks = {};
blockPatterns.clear();
pPatterns = {};
lastActiveVisualizerLabel = null; // Reset 'all' visualizer tracking
updateState({
miniLocations: [],
widgets: [],
sliders: [],
});
scheduler.stop();
};
const start = () => scheduler.start();
const pause = () => scheduler.pause();
const toggle = () => scheduler.toggle();
const setCps = (cps) => {
scheduler.setCps(unpure(cps));
return silence;
};
/**
* Changes the global tempo to the given cycles per minute
*
* @name setcpm
* @alias setCpm
* @param {number} cpm cycles per minute
* @example
* setcpm(140/4) // =140 bpm in 4/4
* $: s("bd*4,[- sd]*2").bank('tr707')
*/
const setCpm = (cpm) => {
scheduler.setCps(unpure(cpm) / 60);
return silence;
};
// TODO - not documented as jsdoc examples as the test framework doesn't simulate enough context for `each` and `all`..
/** Applies a function to all the running patterns. Note that the patterns are groups together into a single `stack` before the function is applied. This is probably what you want, but see `each` for
* a version that applies the function to each pattern separately.
* ```
* $: sound("bd - cp sd")
* $: sound("hh*8")
* all(fast("<2 3>"))
* ```
* ```
* $: sound("bd - cp sd")
* $: sound("hh*8")
* all(x => x.pianoroll())
* ```
*/
let allTransforms = [];
const all = function (transform) {
allTransforms.push(transform);
return silence;
};
/** Applies a function to each of the running patterns separately. This is intended for future use with upcoming 'stepwise' features. See `all` for a version that applies the function to all the patterns stacked together into a single pattern.
* ```
* $: sound("bd - cp sd")
* $: sound("hh*8")
* each(fast("<2 3>"))
* ```
*/
const each = function (transform) {
eachTransform = transform;
return silence;
};
// set pattern methods that use this repl via closure
const injectPatternMethods = () => {
Pattern.prototype.p = function (id) {
if (typeof id === 'string' && (id.startsWith('_') || id.endsWith('_'))) {
// allows muting a pattern x with x_ or _x
return silence;
}
if (id.includes('$')) {
// allows adding anonymous patterns with $:
id = `${id}${anonymousIndex}`;
anonymousIndex++;
}
pPatterns[id] = this;
return this;
};
Pattern.prototype.q = function (id) {
return silence;
};
try {
for (let i = 1; i < 10; ++i) {
Object.defineProperty(Pattern.prototype, `d${i}`, {
get() {
return this.p(i);
},
configurable: true,
});
Object.defineProperty(Pattern.prototype, `p${i}`, {
get() {
return this.p(i);
},
configurable: true,
});
Pattern.prototype[`q${i}`] = silence;
}
} catch (err) {
console.warn('injectPatternMethods: error:', err);
}
const cpm = register('cpm', function (cpm, pat) {
return pat._fast(cpm / 60 / scheduler.cps);
});
return evalScope({
all,
each,
hush,
cpm,
setCps,
setcps: setCps,
setCpm,
setcpm: setCpm,
});
};
const evaluate = async (code, autostart = true) => {
if (!code) {
throw new Error('no code to evaluate');
}
try {
updateState({ code, pending: true });
await injectPatternMethods();
setTime(() => scheduler.now()); // TODO: refactor?
await beforeEval?.({ code, blockBased: false });
allTransforms = []; // reset all transforms
codeBlocks = {};
hush();
if (mondo) {
code = `mondolang\`${code}\``;
}
let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptions);
pattern = applyPatternTransforms(pattern);
logger(`[eval] code updated`);
pattern = await setPattern(pattern, autostart);
updateState({
miniLocations: meta?.miniLocations || [],
widgets: meta?.widgets || [],
sliders: meta?.sliders || [],
activeCode: code,
pattern,
evalError: undefined,
schedulerError: undefined,
pending: false,
});
afterEval?.({ code, pattern, meta, range: undefined, widgetRemoved: false });
return pattern;
} catch (err) {
logger(`[eval] error: ${err.message}`, 'error');
console.error(err);
updateState({ evalError: err, pending: false });
onEvalError?.(err);
}
};
const evaluateBlock = async (code, autostart = true, options = {}) => {
if (!code) {
throw new Error('no code to evaluate');
}
try {
updateState({ code, pending: true });
await injectPatternMethods();
setTime(() => scheduler.now()); // TODO: refactor?
await beforeEval?.({ code, blockBased: true });
allTransforms = []; // reset all transforms
const transpilerOptionsWithBlock = {
...transpilerOptions,
blockBased: true,
range: options.range || [],
};
if (mondo) {
code = `mondolang\`${code}\``;
}
let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptionsWithBlock);
// Track activeVisualizer cleanup: check if any block's visualizer was removed
let widgetRemoved = false;
const labels = meta.labels || [];
// Store code blocks in dictionary using labels as keys
if (labels.length > 0) {
for (let i = 0; i < labels.length; i++) {
// processing transpiler output instead of code is simply to avoid
// extra regex in detecting whether or not an inline widget has been commented out
processLabeledBlock(labels, i, meta.output, options, meta);
}
} else if (pattern !== silence) {
// variable/function declarations that return silence are allowed,
// but anonymous pattern blocks pose an issue for block-based evaluation
// if an anonymous pattern is evaluated multiple times it will just stack and get louder and louder
// it's very common for users to write code prefixed with '$'
// but to modify and override existing patterns, the patterns must be labeled,
// otherwise we'll have no idea of which pattern is being overridden
// (we probably need to update the docs on this)
// we could easily enable it, but it would confuse a lot of people
throw new Error(
'anonymous labels disabled for block based evaluation (see https://strudel.cc/blog/#label-notation)',
);
}
meta.miniLocations = collectFromBlocks('miniLocations');
meta.widgets = collectFromBlocks('widgets');
meta.sliders = collectFromBlocks('sliders');
// Track activeVisualizer cleanup: check if any block's visualizer was removed
const blocksToUpdate = labels.map((label) => label.name);
// this is the hackiest bit
for (const [key, block] of Object.entries(codeBlocks)) {
if (blocksToUpdate.includes(key)) {
// This block was just updated
if (block.activeVisualizer !== null) {
// Block now has a visualizer, update tracking
lastActiveVisualizerLabel = key;
} else if (lastActiveVisualizerLabel === key) {
// This block lost its visualizer, trigger cleanup
widgetRemoved = true;
lastActiveVisualizerLabel = null;
}
}
}
pPatterns = Object.fromEntries(
Object.entries(pPatterns).filter(([key]) => {
return Object.keys(codeBlocks).includes(key);
}),
);
pattern = applyPatternTransforms(pattern);
logger(`[eval] code updated`);
pattern = await setPattern(pattern, autostart);
updateState({
miniLocations: meta?.miniLocations || [],
widgets: meta?.widgets || [],
sliders: meta?.sliders || [],
activeCode: code,
pattern,
evalError: undefined,
schedulerError: undefined,
pending: false,
});
afterEval?.({ code, pattern, meta, range: options.range, widgetRemoved });
return pattern;
} catch (err) {
logger(`[eval] error: ${err.message}`, 'error');
console.error(err);
updateState({ evalError: err, pending: false });
onEvalError?.(err);
}
};
const setCode = (code) => updateState({ code });
return { scheduler, evaluate, evaluateBlock, start, stop, pause, setCps, setPattern, setCode, toggle, state };
}
export const getTrigger =
({ getTime, defaultOutput }) =>
async (hap, deadline, duration, cps, t) => {
// ^ this signature is different from hap.context.onTrigger, as set by Pattern.onTrigger(onTrigger)
// TODO: get rid of deadline after https://codeberg.org/uzu/strudel/pulls/1004
try {
if (!hap.context.onTrigger || !hap.context.dominantTrigger) {
await defaultOutput(hap, deadline, duration, cps, t);
}
if (hap.context.onTrigger) {
// call signature of output / onTrigger is different...
await hap.context.onTrigger(hap, getTime(), cps, t);
}
} catch (err) {
errorLogger(err, 'getTrigger');
}
};