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strudel/packages/superdough/nodePools.mjs
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JavaScript

/*
nodePools.mjs - Helper functions related to pooling and re-using audio nodes
Copyright (C) 2025 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/nodePools.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
const nodePools = new Map();
const POOL_KEY = Symbol('nodePoolKey');
const IS_WORKLET_DEAD = Symbol('nodePoolIsWorkletDead');
const MAX_POOL_SIZE = 64;
export const isPoolable = (node) => !!node[POOL_KEY];
export const releaseNodeToPool = (node) => {
node.disconnect();
if (node instanceof AudioScheduledSourceNode) {
// not reusable
return;
}
if (node[IS_WORKLET_DEAD]) {
// Worklet already terminated, don't pool it
return;
}
const key = node[POOL_KEY];
if (key == null) return;
const pool = nodePools.get(key) ?? [];
if (pool.length < MAX_POOL_SIZE) {
pool.push(new WeakRef(node));
nodePools.set(key, pool);
}
};
export const markWorkletAsDead = (worklet) => (worklet[IS_WORKLET_DEAD] = true);
// Attempt to get node from the pool. If this fails, fall back
// to building it with the factory
export const getNodeFromPool = (key, factory, params = {}) => {
const pool = nodePools.get(key) ?? [];
let node;
while (pool.length) {
const ref = pool.pop();
node = ref?.deref();
if (node != null && !node[IS_WORKLET_DEAD]) break;
}
if (node == null || node[IS_WORKLET_DEAD]) {
node = factory();
}
node[POOL_KEY] = key;
const paramMap = new Map();
if (node instanceof AudioWorkletNode) {
for (const [name, param] of node.parameters.entries()) {
paramMap.set(name, param);
}
} else {
for (const name of Object.getOwnPropertyNames(node)) {
const value = node[name];
if (value instanceof AudioParam) {
paramMap.set(name, value);
}
}
}
const now = node.context?.currentTime ?? 0;
paramMap.forEach((param, name) => {
param.cancelScheduledValues(now);
// Set values from `params` or restore defaults
const target = params[name] !== undefined ? params[name] : param.defaultValue;
param.setValueAtTime(target, now);
});
return node;
};