mirror of https://github.com/facebook/tac_plus
154 lines
4.1 KiB
C
154 lines
4.1 KiB
C
/*
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* $Id: hash.c,v 1.5 2006-12-13 01:11:37 heas Exp $
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*
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* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved
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* Copyright (c) 1995-1998 by Cisco systems, Inc.
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*
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* Permission to use, copy, modify, and distribute this software for
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* any purpose and without fee is hereby granted, provided that this
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* copyright and permission notice appear on all copies of the
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* software and supporting documentation, the name of Cisco Systems,
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* Inc. not be used in advertising or publicity pertaining to
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* distribution of the program without specific prior permission, and
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* notice be given in supporting documentation that modification,
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* copying and distribution is by permission of Cisco Systems, Inc.
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*
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* Cisco Systems, Inc. makes no representations about the suitability
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* of this software for any purpose. THIS SOFTWARE IS PROVIDED ``AS
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* IS'' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
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* WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#include "tac_plus.h"
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdio.h>
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struct entry {
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char *name;
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void *hash;
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};
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typedef struct entry ENTRY;
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/* djb hashing function */
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static unsigned long
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calculate_hash(char *name)
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{
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unsigned long hash = 5381;
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int c;
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while (c = *name++)
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hash = ((hash >> 5) + hash) + c; /* hash * 33 + c */
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return hash;
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}
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/* Lookup a name in a hash table. Return its node if it exists, else NULL */
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void *
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hash_lookup(void **hashtab, char *name)
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{
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ENTRY *entry;
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unsigned long hashval = calculate_hash(name);
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int hashslot = hashval % HASH_TAB_SIZE;
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entry = hashtab[hashslot];
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while (entry) {
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if (STREQ(name, entry->name))
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/* Node exists in table. return it */
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return(entry);
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entry = entry->hash;
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}
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return(NULL);
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}
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/* Add a node to a hash table. Return node if it exists, NULL otherwise */
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void *
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hash_add_entry(void **hashtab, struct entry *newentry)
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{
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ENTRY *entry;
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unsigned long hashval;
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int hashslot;
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entry = hash_lookup(hashtab, newentry->name);
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if (entry)
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return(entry);
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/* Node does not exist in table. Add it */
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hashval = calculate_hash(newentry->name);
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hashslot = hashval % HASH_TAB_SIZE;
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newentry->hash = hashtab[hashslot];
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hashtab[hashslot] = newentry;
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return(NULL);
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}
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void * hash_delete_entry(void **hashtab, char *entry_name) {
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ENTRY *entry;
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ENTRY *tentry;
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unsigned long hashval = calculate_hash(entry_name);
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int hashslot = hashval % HASH_TAB_SIZE;
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struct entry *last_entry = NULL;
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entry = hashtab[hashslot];
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while (entry) {
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if (STREQ(entry_name, entry->name)) {
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if ((last_entry == NULL) && (entry->hash == NULL)) {
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/* the hash slot is empty so we can set it to null */
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hashtab[hashslot] = NULL;
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} else if ((last_entry != NULL) && (entry->hash != NULL)) {
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/* we need to attach the previous entry to the next one
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* so we can remove this one */
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last_entry->hash = entry->hash;
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} else if (last_entry == NULL) {
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/* first entry so we need to advance the hash slot to the next one*/
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hashtab[hashslot] = entry->hash;
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} else if (entry->hash == NULL) {
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/* last entry in bucket so we need to null the next pointer in the previous entry */
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last_entry->hash = NULL;
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}
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entry->hash = NULL;
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return entry;
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}
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last_entry = entry;
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entry = entry->hash;
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}
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/* we didn't find the entry */
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return NULL;
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}
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/* Return an array of pointers to all the entries in a hash table */
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void **
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hash_get_entries(void **hashtab)
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{
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int i;
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int cnt;
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ENTRY *entry;
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void **entries, **p;
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int n, longest;
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longest = 0;
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cnt = 0;
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for (i = 0; i < HASH_TAB_SIZE; i++) {
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entry = hashtab[i];
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n = 0;
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while (entry) {
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cnt++;
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n++;
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entry = entry->hash;
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}
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if (n > longest)
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longest = n;
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}
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cnt++; /* Add space for NULL entry at end */
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p = entries = (void **) tac_malloc(cnt * sizeof(void *));
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for (i = 0; i < HASH_TAB_SIZE; i++) {
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entry = hashtab[i];
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while (entry) {
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*p++ = entry;
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entry = entry->hash;
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}
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}
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*p++ = NULL;
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return(entries);
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}
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