mirror of
https://github.com/zeldaret/tmc
synced 2026-06-20 08:13:24 -04:00
initializeLink.c OK
This commit is contained in:
+11
@@ -1,6 +1,17 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
|
||||
extern u8 gArea;
|
||||
extern u8 gUnk_08127D30[];
|
||||
|
||||
bool32 sub_08052620(u32 r0) {
|
||||
return gArea == 0x81;
|
||||
}
|
||||
|
||||
bool32 sub_08052638(u32 r0) {
|
||||
|
||||
return gUnk_08127D30[r0 * 4] == 0x81;
|
||||
}
|
||||
|
||||
u32 sub_08052654() {
|
||||
return (gArea >> 7) & 1;
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "link.h"
|
||||
#include "structures.h"
|
||||
#include "functions.h"
|
||||
#include "room.h"
|
||||
#include "flags.h"
|
||||
|
||||
extern u32 gUnk_03000B80;
|
||||
extern u32 gUnk_03003FC0;
|
||||
|
||||
extern Entity gLinkEntity;
|
||||
|
||||
extern u8 gUnk_080FCAC8[];
|
||||
|
||||
void InitializeLink(void)
|
||||
{
|
||||
Entity* pl;
|
||||
|
||||
sub_080784C8();
|
||||
_DmaZero((void *)&gUnk_03000B80, 0x70);
|
||||
_DmaZero((void *)&gLinkState, 0xb0);
|
||||
|
||||
_DmaFill32(0xffffffff, &gLinkState.field_0x40, 0x40);
|
||||
pl = &gLinkEntity;
|
||||
_DmaZero((void *)pl, 0x88);
|
||||
gRoomControls.cameraTarget = pl;
|
||||
gLinkState.linkAction = gUnk_080FCAC8[gScreenTransition.field_0xf];
|
||||
if (!CheckGlobalFlag(0x14)) {
|
||||
gLinkState.flags.all |= 8;
|
||||
}
|
||||
switch (gScreenTransition.field_0xf) {
|
||||
case 0x2:
|
||||
case 0x6:
|
||||
pl->height.HALF.HI = -0xc0;
|
||||
break;
|
||||
case 0x4:
|
||||
gLinkState.field_0x34[4] = 0x10;
|
||||
pl->direction = gScreenTransition.playerState << 2;
|
||||
case 0x3:
|
||||
pl->nonPlanarMovement = 0xe0;
|
||||
break;
|
||||
case 0x7:
|
||||
case 0x8:
|
||||
gLinkState.field_0x34[4] = 1;
|
||||
gLinkState.field_0x34[5] = gScreenTransition.field_0xf;
|
||||
break;
|
||||
case 0xa:
|
||||
gLinkState.field_0x34[4] = 1;
|
||||
break;
|
||||
case 0xb:
|
||||
gLinkState.field_0x34[4] = 3;
|
||||
break;
|
||||
case 0xc:
|
||||
gLinkState.field_0x34[4] = 4;
|
||||
}
|
||||
pl->entityType.type = 1;
|
||||
pl->flags |= 0xa0;
|
||||
pl->spritePriority.b0 = 4;
|
||||
pl->currentHealth = gUnk_02002A40.stats.health;
|
||||
pl->x.HALF.HI = gScreenTransition.playerStartPos.HALF.x;
|
||||
pl->y.HALF.HI = gScreenTransition.playerStartPos.HALF.y;
|
||||
pl->animationState = gScreenTransition.playerState;
|
||||
pl->collisionLayer = gScreenTransition.playerLayer;
|
||||
UpdateSpriteForCollisionLayer(pl);
|
||||
sub_0805EA2C(pl, 1);
|
||||
sub_08017640();
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
#include "global.h"
|
||||
|
||||
extern u8 gArea;
|
||||
|
||||
bool32 sub_08052620(u32 r0) {
|
||||
return gArea == 0x81;
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
#include "global.h"
|
||||
|
||||
extern u8 gUnk_08127D30[69];
|
||||
|
||||
u32 sub_08052638(u32 r0) {
|
||||
// u32 r1 = gUnk_08127D30;
|
||||
// u32 r1 = gUnk_08127D30;
|
||||
|
||||
return gUnk_08127D30[r0 * 4] == 129;
|
||||
}
|
||||
Reference in New Issue
Block a user