mirror of
https://github.com/zeldaret/tmc
synced 2026-07-09 06:53:27 -04:00
Decompile object37
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@@ -10,6 +10,7 @@
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@@ -91,7 +92,7 @@ void BigIceBlock_Action2(BigIceBlockEntity* this) {
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if (super->type != 2) {
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SetFlag(this->unk_86);
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} else {
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CreateGroundItemWithFlags(super, 0x53, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_SMALL_KEY, 0, this->unk_86);
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}
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}
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super->action = 3;
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@@ -0,0 +1,51 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "functions.h"
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#include "save.h"
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#include "item.h"
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typedef struct {
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Entity base;
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u8 filler[0x8];
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u16 unk70;
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u8 filler2[0x6];
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u16* unk78;
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} Object37Entity;
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extern u32 sub_0806F798(Entity*);
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void Object37_Init(Object37Entity*);
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void Object37_Action1(Object37Entity*);
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void Object37(Entity* this) {
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static void (*const actionFuncs[])(Object37Entity*) = {
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Object37_Init,
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Object37_Action1,
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};
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actionFuncs[this->action]((Object37Entity*)this);
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}
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void Object37_Init(Object37Entity* this) {
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u16* puVar1;
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puVar1 = GetLayerByIndex(super->collisionLayer)->mapData + sub_0806F798(super);
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this->unk78 = puVar1;
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this->unk70 = *puVar1;
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super->action = 1;
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}
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void Object37_Action1(Object37Entity* this) {
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Entity* item;
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if ((gSave.unk24E[0] != 0) && (this->unk70 != *this->unk78)) {
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item = CreateGroundItem(super, ITEM_RUPEE100, 0);
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if (item != 0) {
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item->direction = gPlayerEntity.animationState << 2;
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item->speed = 0x80;
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item->zVelocity = 0x20000;
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}
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gSave.unk24E[0] = 1;
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DeleteThisEntity();
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}
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}
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@@ -10,6 +10,7 @@
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@@ -66,7 +67,7 @@ void sub_08094774(Object68Entity* this) {
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}
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break;
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case 2:
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child = CreateGroundItem(&gPlayerEntity, 0x60, 0);
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child = CreateGroundItem(&gPlayerEntity, ITEM_FAIRY, 0);
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super->child = child;
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if (child != NULL) {
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child->actionDelay = 1;
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@@ -10,6 +10,7 @@
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@@ -138,10 +139,10 @@ void SmallIceBlock_Action3(SmallIceBlockEntity* this) {
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}
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sub_0805EC9C(super, 0x100, gUnk_08123748[super->actionDelay >> 5], 0);
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if (super->type == 1) {
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CreateGroundItemWithFlags(super, 0x53, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_SMALL_KEY, 0, this->unk_86);
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SoundReq(SFX_SECRET);
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} else if (super->type == 2) {
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CreateGroundItemWithFlags(super, 0x52, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_BIG_KEY, 0, this->unk_86);
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SoundReq(SFX_SECRET);
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}
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super->action = 4;
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