diff --git a/asm/waterDrop.s b/asm/waterDrop.s deleted file mode 100644 index 12be5881..00000000 --- a/asm/waterDrop.s +++ /dev/null @@ -1,246 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start WaterDrop -WaterDrop: @ 0x0802A238 - push {lr} - ldr r2, _0802A24C @ =gUnk_080CD030 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0802A24C: .4byte gUnk_080CD030 - - thumb_func_start sub_0802A250 -sub_0802A250: @ 0x0802A250 - push {r4, r5, lr} - adds r5, r0, #0 - movs r1, #0 - movs r0, #1 - strb r0, [r5, #0xc] - strb r1, [r5, #0xe] - ldr r0, _0802A2A8 @ =0xFFFD0000 - str r0, [r5, #0x20] - bl Random - ldr r1, _0802A2AC @ =gUnk_080CD03C - movs r4, #3 - ands r0, r4 - adds r0, r0, r1 - ldrb r0, [r0] - strh r0, [r5, #0x24] - bl Random - ldr r1, _0802A2B0 @ =gUnk_080CD040 - ands r0, r4 - adds r0, r0, r1 - ldrb r0, [r0] - adds r0, #0x18 - strb r0, [r5, #0x15] - adds r1, r5, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - adds r0, r5, #0 - movs r1, #0 - bl InitializeAnimation - adds r0, r5, #0 - bl UpdateSpriteForCollisionLayer - movs r0, #0x66 - movs r1, #0 - movs r2, #0 - bl CreateObject - cmp r0, #0 - beq _0802A2A6 - str r5, [r0, #0x50] -_0802A2A6: - pop {r4, r5, pc} - .align 2, 0 -_0802A2A8: .4byte 0xFFFD0000 -_0802A2AC: .4byte gUnk_080CD03C -_0802A2B0: .4byte gUnk_080CD040 - - thumb_func_start sub_0802A2B4 -sub_0802A2B4: @ 0x0802A2B4 - push {r4, lr} - adds r4, r0, #0 - movs r1, #0xa0 - lsls r1, r1, #6 - bl sub_08003FC4 - cmp r0, #0 - bne _0802A2DC - movs r0, #2 - strb r0, [r4, #0xc] - adds r2, r4, #0 - adds r2, #0x29 - ldrb r0, [r2] - movs r1, #7 - orrs r0, r1 - strb r0, [r2] - movs r0, #0x84 - bl EnqueueSFX - b _0802A2E2 -_0802A2DC: - adds r0, r4, #0 - bl sub_0806F69C -_0802A2E2: - adds r0, r4, #0 - bl sub_0802A39C - movs r0, #0x36 - ldrsh r1, [r4, r0] - movs r0, #8 - rsbs r0, r0, #0 - cmp r1, r0 - ble _0802A2FA - adds r0, r4, #0 - bl sub_0802A334 -_0802A2FA: - pop {r4, pc} - - thumb_func_start sub_0802A2FC -sub_0802A2FC: @ 0x0802A2FC - push {r4, lr} - adds r4, r0, #0 - bl GetNextFrame - adds r0, r4, #0 - adds r0, #0x5a - ldrb r1, [r0] - movs r0, #0x80 - ands r0, r1 - cmp r0, #0 - beq _0802A31A - adds r0, r4, #0 - bl DeleteEntity - b _0802A332 -_0802A31A: - movs r0, #1 - ands r0, r1 - cmp r0, #0 - beq _0802A32C - ldrb r1, [r4, #0x10] - movs r0, #0x7f - ands r0, r1 - strb r0, [r4, #0x10] - b _0802A332 -_0802A32C: - adds r0, r4, #0 - bl sub_0802A39C -_0802A332: - pop {r4, pc} - - thumb_func_start sub_0802A334 -sub_0802A334: @ 0x0802A334 - push {r4, r5, lr} - adds r4, r0, #0 - movs r0, #0x2e - ldrsh r1, [r4, r0] - ldr r2, _0802A380 @ =gRoomControls - movs r3, #0xa - ldrsh r0, [r2, r3] - ldr r3, _0802A384 @ =gScreen - subs r1, r1, r0 - ldrh r5, [r3, #0x16] - adds r1, r1, r5 - asrs r1, r1, #3 - movs r5, #0x32 - ldrsh r0, [r4, r5] - movs r5, #0xc - ldrsh r2, [r2, r5] - subs r0, r0, r2 - ldrh r3, [r3, #0x18] - adds r0, r0, r3 - asrs r0, r0, #3 - ldr r3, _0802A388 @ =gUnk_02001A40 - movs r2, #0x1f - ands r1, r2 - ands r0, r2 - lsls r0, r0, #5 - adds r1, r1, r0 - movs r0, #0x80 - lsls r0, r0, #3 - adds r1, r1, r0 - lsls r1, r1, #1 - adds r1, r1, r3 - ldrh r0, [r1] - cmp r0, #0 - beq _0802A38C - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - b _0802A392 - .align 2, 0 -_0802A380: .4byte gRoomControls -_0802A384: .4byte gScreen -_0802A388: .4byte gUnk_02001A40 -_0802A38C: - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #1 -_0802A392: - strb r0, [r1] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - pop {r4, r5, pc} - - thumb_func_start sub_0802A39C -sub_0802A39C: @ 0x0802A39C - push {r4, r5, r6, lr} - adds r5, r0, #0 - ldr r4, _0802A3EC @ =gPlayerEntity - movs r0, #0x2e - ldrsh r1, [r4, r0] - ldr r2, _0802A3F0 @ =gRoomControls - movs r3, #0xa - ldrsh r0, [r2, r3] - ldr r3, _0802A3F4 @ =gScreen - subs r1, r1, r0 - ldrh r6, [r3, #0x16] - adds r1, r1, r6 - asrs r1, r1, #3 - movs r6, #0x32 - ldrsh r0, [r4, r6] - movs r4, #0xc - ldrsh r2, [r2, r4] - subs r0, r0, r2 - ldrh r3, [r3, #0x18] - adds r0, r0, r3 - subs r0, #0xa - asrs r0, r0, #3 - ldr r3, _0802A3F8 @ =gUnk_02001A40 - movs r2, #0x1f - ands r1, r2 - ands r0, r2 - lsls r0, r0, #5 - adds r1, r1, r0 - movs r6, #0x80 - lsls r6, r6, #3 - adds r1, r1, r6 - lsls r1, r1, #1 - adds r1, r1, r3 - ldrh r0, [r1] - cmp r0, #0 - beq _0802A3FC - ldrb r1, [r5, #0x10] - movs r0, #0x7f - ands r0, r1 - b _0802A402 - .align 2, 0 -_0802A3EC: .4byte gPlayerEntity -_0802A3F0: .4byte gRoomControls -_0802A3F4: .4byte gScreen -_0802A3F8: .4byte gUnk_02001A40 -_0802A3FC: - ldrb r1, [r5, #0x10] - movs r0, #0x80 - orrs r0, r1 -_0802A402: - strb r0, [r5, #0x10] - pop {r4, r5, r6, pc} - .align 2, 0 diff --git a/data/animations/madderpillar.s b/data/animations/madderpillar.s index 4591874c..97a1f0c4 100644 --- a/data/animations/madderpillar.s +++ b/data/animations/madderpillar.s @@ -29,3 +29,66 @@ gUnk_080CCE53:: @ 080CCE53 gUnk_080CCE64:: @ 080CCE64 .incbin "baserom.gba", 0x0CCE64, 0x0000024 + +gUnk_080CCE88:: @ 080CCE88 + .incbin "baserom.gba", 0x0CCE88, 0x0000011 + +gUnk_080CCE99:: @ 080CCE99 + .incbin "baserom.gba", 0x0CCE99, 0x0000011 + +gUnk_080CCEAA:: @ 080CCEAA + .incbin "baserom.gba", 0x0CCEAA, 0x0000011 + +gUnk_080CCEBB:: @ 080CCEBB + .incbin "baserom.gba", 0x0CCEBB, 0x0000011 + +gUnk_080CCECC:: @ 080CCECC + .incbin "baserom.gba", 0x0CCECC, 0x0000011 + +gUnk_080CCEDD:: @ 080CCEDD + .incbin "baserom.gba", 0x0CCEDD, 0x0000011 + +gUnk_080CCEEE:: @ 080CCEEE + .incbin "baserom.gba", 0x0CCEEE, 0x0000011 + +gUnk_080CCEFF:: @ 080CCEFF + .incbin "baserom.gba", 0x0CCEFF, 0x0000011 + +gUnk_080CCF10:: @ 080CCF10 + .incbin "baserom.gba", 0x0CCF10, 0x0000005 + +gUnk_080CCF15:: @ 080CCF15 + .incbin "baserom.gba", 0x0CCF15, 0x0000005 + +gUnk_080CCF1A:: @ 080CCF1A + .incbin "baserom.gba", 0x0CCF1A, 0x0000005 + +gUnk_080CCF1F:: @ 080CCF1F + .incbin "baserom.gba", 0x0CCF1F, 0x0000005 + +gUnk_080CCF24:: @ 080CCF24 + .incbin "baserom.gba", 0x0CCF24, 0x000001D + +gUnk_080CCF41:: @ 080CCF41 + .incbin "baserom.gba", 0x0CCF41, 0x000001D + +gUnk_080CCF5E:: @ 080CCF5E + .incbin "baserom.gba", 0x0CCF5E, 0x000001D + +gUnk_080CCF7B:: @ 080CCF7B + .incbin "baserom.gba", 0x0CCF7B, 0x000001D + +gUnk_080CCF98:: @ 080CCF98 + .incbin "baserom.gba", 0x0CCF98, 0x0000011 + +gUnk_080CCFA9:: @ 080CCFA9 + .incbin "baserom.gba", 0x0CCFA9, 0x0000011 + +gUnk_080CCFBA:: @ 080CCFBA + .incbin "baserom.gba", 0x0CCFBA, 0x0000011 + +gUnk_080CCFCB:: @ 080CCFCB + .incbin "baserom.gba", 0x0CCFCB, 0x0000011 + +gUnk_080CCFDC:: @ 080CCFDC + .incbin "baserom.gba", 0x0CCFDC, 0x0000054 diff --git a/data/animations/waterDrop.s b/data/animations/waterDrop.s new file mode 100644 index 00000000..ada87e34 --- /dev/null +++ b/data/animations/waterDrop.s @@ -0,0 +1,14 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + +gUnk_080CD044:: @ 080CD044 + .incbin "baserom.gba", 0x0CD044, 0x0000025 + +gUnk_080CD069:: @ 080CD069 + .incbin "baserom.gba", 0x0CD069, 0x0000007 + +gUnk_080CD070:: @ 080CD070 + .incbin "baserom.gba", 0x0CD070, 0x000000C + diff --git a/data/data_080CC6FC.s b/data/data_080CC6FC.s index 695f6de8..21a355af 100644 --- a/data/data_080CC6FC.s +++ b/data/data_080CC6FC.s @@ -3,87 +3,6 @@ .section .rodata -gUnk_080CCE88:: @ 080CCE88 - .incbin "baserom.gba", 0x0CCE88, 0x0000011 - -gUnk_080CCE99:: @ 080CCE99 - .incbin "baserom.gba", 0x0CCE99, 0x0000011 - -gUnk_080CCEAA:: @ 080CCEAA - .incbin "baserom.gba", 0x0CCEAA, 0x0000011 - -gUnk_080CCEBB:: @ 080CCEBB - .incbin "baserom.gba", 0x0CCEBB, 0x0000011 - -gUnk_080CCECC:: @ 080CCECC - .incbin "baserom.gba", 0x0CCECC, 0x0000011 - -gUnk_080CCEDD:: @ 080CCEDD - .incbin "baserom.gba", 0x0CCEDD, 0x0000011 - -gUnk_080CCEEE:: @ 080CCEEE - .incbin "baserom.gba", 0x0CCEEE, 0x0000011 - -gUnk_080CCEFF:: @ 080CCEFF - .incbin "baserom.gba", 0x0CCEFF, 0x0000011 - -gUnk_080CCF10:: @ 080CCF10 - .incbin "baserom.gba", 0x0CCF10, 0x0000005 - -gUnk_080CCF15:: @ 080CCF15 - .incbin "baserom.gba", 0x0CCF15, 0x0000005 - -gUnk_080CCF1A:: @ 080CCF1A - .incbin "baserom.gba", 0x0CCF1A, 0x0000005 - -gUnk_080CCF1F:: @ 080CCF1F - .incbin "baserom.gba", 0x0CCF1F, 0x0000005 - -gUnk_080CCF24:: @ 080CCF24 - .incbin "baserom.gba", 0x0CCF24, 0x000001D - -gUnk_080CCF41:: @ 080CCF41 - .incbin "baserom.gba", 0x0CCF41, 0x000001D - -gUnk_080CCF5E:: @ 080CCF5E - .incbin "baserom.gba", 0x0CCF5E, 0x000001D - -gUnk_080CCF7B:: @ 080CCF7B - .incbin "baserom.gba", 0x0CCF7B, 0x000001D - -gUnk_080CCF98:: @ 080CCF98 - .incbin "baserom.gba", 0x0CCF98, 0x0000011 - -gUnk_080CCFA9:: @ 080CCFA9 - .incbin "baserom.gba", 0x0CCFA9, 0x0000011 - -gUnk_080CCFBA:: @ 080CCFBA - .incbin "baserom.gba", 0x0CCFBA, 0x0000011 - -gUnk_080CCFCB:: @ 080CCFCB - .incbin "baserom.gba", 0x0CCFCB, 0x0000011 - -gUnk_080CCFDC:: @ 080CCFDC - .incbin "baserom.gba", 0x0CCFDC, 0x0000054 - -gUnk_080CD030:: @ 080CD030 - .incbin "baserom.gba", 0x0CD030, 0x000000C - -gUnk_080CD03C:: @ 080CD03C - .incbin "baserom.gba", 0x0CD03C, 0x0000004 - -gUnk_080CD040:: @ 080CD040 - .incbin "baserom.gba", 0x0CD040, 0x0000004 - -gUnk_080CD044:: @ 080CD044 - .incbin "baserom.gba", 0x0CD044, 0x0000025 - -gUnk_080CD069:: @ 080CD069 - .incbin "baserom.gba", 0x0CD069, 0x0000007 - -gUnk_080CD070:: @ 080CD070 - .incbin "baserom.gba", 0x0CD070, 0x000000C - gUnk_080CD07C:: @ 080CD07C .incbin "baserom.gba", 0x0CD07C, 0x0000018 diff --git a/linker.ld b/linker.ld index ae8dccbe..1da5b46e 100644 --- a/linker.ld +++ b/linker.ld @@ -350,7 +350,7 @@ SECTIONS { src/enemy/businessScrub.o(.text); src/enemy/rupeeLike.o(.text); src/enemy/madderpillar.o(.text); - asm/waterDrop.o(.text); + src/enemy/waterDrop.o(.text); asm/wallMaster.o(.text); src/enemy/bombPeahat.o(.text); asm/bombPeahat.o(.text); @@ -953,6 +953,8 @@ SECTIONS { data/animations/rupeeLike.o(.rodata); src/enemy/madderpillar.o(.rodata); data/animations/madderpillar.o(.rodata); + src/enemy/waterDrop.o(.rodata); + data/animations/waterDrop.o(.rodata); data/data_080CC6FC.o(.rodata); src/enemy.o(.rodata); data/data_080D3D94.o(.rodata); diff --git a/src/enemy/waterDrop.c b/src/enemy/waterDrop.c new file mode 100644 index 00000000..b95535df --- /dev/null +++ b/src/enemy/waterDrop.c @@ -0,0 +1,99 @@ +#include "enemy.h" +#include "entity.h" +#include "functions.h" +#include "screen.h" + +void sub_0802A39C(Entity*); +void sub_0802A334(Entity*); + +extern u16 gUnk_02001A40[]; + +extern void (*const gUnk_080CD030[])(Entity*); +extern const u8 gUnk_080CD03C[]; +extern const s8 gUnk_080CD040[]; + +void WaterDrop(Entity* this) { + gUnk_080CD030[this->action](this); +} + +void sub_0802A250(Entity* this) { + Entity* ent; + + this->action = 1; + this->actionDelay = 0; + this->field_0x20 = -0x30000; + this->nonPlanarMovement = gUnk_080CD03C[Random() & 3]; + this->direction = gUnk_080CD040[Random() & 3] + 0x18; + this->collisionLayer = 2; + InitializeAnimation(this, 0); + UpdateSpriteForCollisionLayer(this); + + ent = CreateObject(0x66, 0, 0); + if (ent) { + ent->parent = this; + } +} + +void sub_0802A2B4(Entity* this) { + if (!sub_08003FC4(this, 0x2800)) { + this->action = 2; + this->spritePriority.b0 = 7; + EnqueueSFX(0x84); + } else { + sub_0806F69C(this); + } + + sub_0802A39C(this); + if (-8 < this->height.HALF.HI) { + sub_0802A334(this); + } +} + +void sub_0802A2FC(Entity* this) { + GetNextFrame(this); + if (this->frames.all & 0x80) { + DeleteEntity(this); + } else if (this->frames.all & 1) { + this->flags &= ~0x80; + } else { + sub_0802A39C(this); + } +} + +void sub_0802A334(Entity* this) { + u32 x = (this->x.HALF.HI - gRoomControls.roomScrollX + gScreen.bg.bg1yOffset) >> 3; + u32 y = (this->y.HALF.HI - gRoomControls.roomScrollY + gScreen.bg.bg2xOffset) >> 3; + if (gUnk_02001A40[(x & 0x1fU) + (y & 0x1fU) * 0x20 + 0x400]) { + this->collisionLayer = 2; + } else { + this->collisionLayer = 1; + } + UpdateSpriteForCollisionLayer(this); +} + +void sub_0802A39C(Entity* this) { + u32 x = (gPlayerEntity.x.HALF.HI - gRoomControls.roomScrollX + gScreen.bg.bg1yOffset) >> 3; + u32 y = (gPlayerEntity.y.HALF.HI - gRoomControls.roomScrollY + gScreen.bg.bg2xOffset - 10) >> 3; + if (gUnk_02001A40[(x & 0x1fU) + (y & 0x1fU) * 0x20 + 0x400]) { + this->flags &= ~0x80; + } else { + this->flags |= 0x80; + } +} + +// clang-format off +void (*const gUnk_080CD030[])(Entity*) = { + sub_0802A250, + sub_0802A2B4, + sub_0802A2FC, +}; + +const u8 gUnk_080CD03C[] = { + 0x60, 0x80, + 0xA0, 0xC0, +}; + +const s8 gUnk_080CD040[] = { + -2, -1, -1, -3, +}; +// clang-format on