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Add notes to script.c
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@@ -119,11 +119,15 @@ typedef struct {
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extern struct_02024490 gUnk_02024490;
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// Some kind of ScriptInterpreter state?
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typedef struct {
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u32 unk_00;
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u16 unk_04;
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u16 operationId;
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u8 unk_06;
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u8 unk_07;
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// bit 0 is reset before each script execution
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// execution is continued if bit 0 or bit 1 are true, so bit 1 can be set to execute until someone unsets bit 1
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u8 continueScriptExecutionFlags;
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u8 unk_08;
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} struct_02033280;
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