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Two functions in townMinish.c OK
Also created npc.h and format.sh'd various files. A third function is outlined in townMinish.c, but currently non-matching.
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#include "global.h"
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#include "entity.h"
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#ifndef NPC_H
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#define NPC_H
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typedef struct {
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u16 palette;
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u8 animIndex;
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u8 unk;
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} SpriteLoadThing;
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#endif
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