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name asm funcs
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@@ -61,7 +61,7 @@ typedef struct Entity_ {
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/*0x16*/ u8 field_0x16;
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/*0x17*/ u8 field_0x17;
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/*0x18*/ struct {
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/* */ u32 draw : 2; // 1-2
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/* */ u32 draw : 2; // 0 = no draw, 1 = draw clip, 3 = force draw
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/* */ u32 ss2 : 1; // 4
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/* */ u32 ss3 : 1; // 8
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/* */ u32 shadow : 2; //0x10-0x20
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