mirror of
https://github.com/zeldaret/tmc
synced 2026-08-04 01:03:49 -04:00
Merge branch 'master' of github.com:zeldaret/tmc
This commit is contained in:
@@ -1,6 +1,6 @@
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#include "global.h"
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#include "entity.h"
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#include "link.h"
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#include "player.h"
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#include "manager.h"
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extern void* GetCurrentRoomProperty(u8);
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@@ -19,13 +19,13 @@ void sub_08057CB4(Entity * this) {
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return;
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}
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}
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if (this->actionDelay == 0 || gLinkState.field_0x10[2] == 0x1e) {
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if (this->actionDelay == 0 || gPlayerState.field_0x10[2] == 0x1e) {
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for (i = ((UnkManagerHelperStruct*) this->field_0x20);i->field_0x00 != 0xFFFF; i++) {
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tmp = (i->field_0x07.all & 0x3);
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if (((tmp & (gLinkEntity.collisionLayer)) != 0) &&
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(((gLinkState.flags.all & 0x80) != 0) || ((i->field_0x07.b.unk2) != 0)) &&
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if (((tmp & (gPlayerEntity.collisionLayer)) != 0) &&
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(((gPlayerState.flags.all & 0x80) != 0) || ((i->field_0x07.b.unk2) != 0)) &&
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(CheckPlayerInRegion(i->field_0x00,i->field_0x02,i->field_0x04,i->field_0x05) != 0) &&
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(gLinkEntity.height.HALF.HI == 0)) {
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(gPlayerEntity.height.HALF.HI == 0)) {
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DoExitTransition(GetCurrentRoomProperty(i->field_0x06));
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}
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}
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@@ -1,6 +1,6 @@
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#include "global.h"
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#include "entity.h"
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#include "link.h"
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#include "player.h"
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#include "manager.h"
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#include "flags.h"
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#include "area.h"
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@@ -55,7 +55,7 @@ void sub_080585DC(Manager*);
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void sub_08058408(Manager* this){
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u32 tmp2;
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tmp2 = (gLinkState.flags.all & 0x08);
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tmp2 = (gPlayerState.flags.all & 0x08);
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if (tmp2 != 0) return;
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if (!CheckPlayerInRegion(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) return;
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switch (this->unk_0a) {
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@@ -63,7 +63,7 @@ void sub_08058408(Manager* this){
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return;
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case 2:
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sub_080585DC(this);
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if ((gLinkState.flags.all & 0x80) == 0) return;
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if ((gPlayerState.flags.all & 0x80) == 0) return;
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case 0:
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default:
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sub_080585DC(this);
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@@ -85,7 +85,7 @@ void sub_08058408(Manager* this){
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u32 sub_0805848C(Manager* this) {
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switch (gLinkState.field_0xa8[0]-5) {
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switch (gPlayerState.field_0xa8[0]-5) {
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case 0:
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case 2:
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case 3:
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@@ -122,11 +122,11 @@ extern void UnfreezeTime(void);
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void sub_08058514(Manager* this) {
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switch (this->unk_0d) {
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case 1:
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if ((gLinkState.flags.all & 0x1235) != 0)
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if ((gPlayerState.flags.all & 0x1235) != 0)
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return;
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if (gLinkEntity.height.HALF.HI != 0)
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if (gPlayerEntity.height.HALF.HI != 0)
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return;
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gLinkState.jumpStatus = 0;
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gPlayerState.jumpStatus = 0;
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sub_08078AA8(this->unk_36, this->unk_35);
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this->unk_0d++;
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this->unk_0e = 0x1E;
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@@ -138,8 +138,8 @@ void sub_08058514(Manager* this) {
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}
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return;
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case 3:
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if (gLinkEntity.action != 1 && gLinkEntity.action != 9) return;
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gLinkState.field_0x8b = 1;
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if (gPlayerEntity.action != 1 && gPlayerEntity.action != 9) return;
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gPlayerState.field_0x8b = 1;
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UnfreezeTime();
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SetFlag(this->unk_3c);
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DeleteThisEntity();
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